Category

concept art

February 5, 2019

Concept Art Course Software & Equipment Guide

Whether you're just starting out or you're a seasoned concept artist, switching from traditional to digital or looking to throw down a whack of cash

October 4, 2018

Concept Artist Interview & Advice with Krzysztof Luzny

  It was in 2008, that Krzysztof Luzny started watching tutorials, got his first digital Wacom tablet and a trial version of Photoshop. Though he was

August 1, 2018

Student Spotlight: Concept Art Student Lauren Wakley

Lauren Wakley is one of our 2016 season scholarship students studying Concept Design here at CG Spectrum. We have all enjoyed watching her skills develop

August 1, 2018

Student Spotlight: Concept Art Student Tom Garden

Concept Art and Illustration student Tom Garden's art style is incredibly diverse and recognizable. From fire-breathing dragons to samurai warriors, all of Tom's work is as equally

August 1, 2018

Student Spotlight: Concept Art Student Stephanie Lee

Stephanie Lee is one of our initial scholarship students based in Perth, Western Australia. She completed the Advanced Concept Art Diploma here at CG Spectrum.

August 1, 2018

Free Creature Design Tutorial and Q&A with Jake Collinge

Jake is Fluent with Maya Pipelines for 3D mechanical and set design, he’s gained experience as a Concept Artist-Designer for feature films, animated TV, and...

July 31, 2018

Salary Expectations as a Concept Artist for Games

Have you ever watched a movie or played a game and marvelled at the intense character design? How about the environment they were in. Do

July 31, 2018

10 Minutes of Art Advice With Jake Collinge

Jake Collinge recently shared a brief advice video on YouTube as a way to give back to the artist community online.

July 31, 2018

Student Success Story: Concept Artist Grad Edwin Ho

We just spoke to recent CG Spectrum Vancouver grad Edwin Ho about his experience while he was going to school with us.  He was being mentored by

July 31, 2018

Student Success Story: Concept Artist Alan Blackwell

"In the end, I came out with about three finished pieces which directly led to me being picked up by DeNA Studios Canada as a