Student work by Esteban Ariza
To ensure you get the best education, CG Spectrum mentors are carefully vetted industry professionals who have worked at major studios. They've earned awards and accolades working on your favorite feature films and AAA video games. They’re well established, well connected, and well, incredibly talented.
The moment you enroll at CG Spectrum you’ll be matched with an industry professional dedicated to helping you become your best.
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Whether you sign up for small group classes (max 4 students) or private 1-on-1 mentoring, your mentors will support you with live weekly calls, recorded video critiques of your assignments, and valuable industry insights based on real-world studio experience. There’s no better way to learn than from someone who’s been in your shoes.
Our mentors are based all over the world, covering most time zones. Classes are held via Zoom, so wherever you are, we will connect you with a mentor that works with your availability. Just one of the many benefits of studying online!
While at Disney and DreamWorks Scott animated classics like Pocahontas, Hunchback of Notre Dame and Road to El Dorado. He later won an Oscar for best special effects for Life of Pi.
Read full bioManager of Animation
Known for Hercules
Mark has held lead positions at Rainmaker, Sony and Weta Digital working on films like Avatar, The Adventures of Tintin, and Night at the Museum.
Read full bioDept. Head of 3D Animation
Known for Avatar
Spectra has been animating for almost a decade at Playstation, Digital Domain and Ubisoft on projects such as Far Cry 6, Uncharted 4: A Thief's End, and Advantageous.
Read full bioMentor of 3D Animation
Known for Uncharted 4: A Thief's End
Mentor of 3D Animation
Known for Spider-man 3: Homecoming
Montréal-based Hubert Lapointe has worked as an animator and animation supervisor on hit shows like Rick & Morty and The Ollie and Moon Show, and as a software instructor for ToonBoom.
Read full bioMentor of 2D Animation
Known for Rick and Morty
Mentor of 2D Animation
Known for Space Dandy
Delano's credits include Ready Player One, The Walking Dead, Deadpool and Independence Day: Resurgence from his time at top studios Zoic, Digital Domain and Mill Film.
Read full bioMentor of 3D Animation
Known for Deadpool
Roland has worked his way across the globe at major studios like Weta Digital, where he worked on two Planet of The Apes movies, The Hobbit Trilogy, and Avengers: Infinity War.
Read full bioMentor of 3D Animation
Known for Avengers: Infinity War
Alfredo is a 2D animator and storyboard artist who has worked on feature films like Klaus (Lead Animator on Jesper), Song of the Sea, The Secret of Kells, and several TV shows.
Read full bioMentor of 2D Animation
Known for Klaus
Jim has worked in various animation roles on commercials, film, TV, and games, as well as teaching 2D Animation. He teaches animation online while working at CG Spectrum.
Read full bioMentor of 2D Animation
Known for Disney Junior
Jacob is an award-winning director, writer, and animator who now works at Walt Disney Imagineering. Credits include Red Dead Redemption, God of War III, Batman: Arkham Origins, The Jungle Book, and The Flash.
Read full bioMentor of 3D Animation
Known for Batman: Arkham Origins
Todd is a thirty year veteran of the Hollywood 2D animation industry with extensive experience on features, TV, commercials, and theme park installations.
Read full bioMentor of 2D Animation
Known for Prince of Egypt
Ambre has worked as an animator in the UK, Australia, New Zealand, USA, and Canada on projects like LEGO Avengers, Happy Feet Two, Avatar and Where the Wild Things Are.
Read full bioMentor of 3D Animation
Known for Avatar
Sykosan is a 2D animation filmmaker with expertise covering all stages of the animation process and a unique style of modern western and Japanese influences.
Read full bioMentor of 2D Animation
Known for Katy Perry's Cry About it Later
Nick's held lead positions at major game studios Relic Entertainment and Phoenix Labs. Credits include Dauntless, Dawn of War 3 and Resident Evil: Operation Raccoon City.
Read full bioMentor of 3D Animation
Known for Dauntless
Mentor of 3D Animation
Known for Planet Blue: Journey to Eco
Mentor of 2D Animation
Known for Wild Kratts
With 20+ years in the industry, Michael has worked on countless feature films for just about every major studio around the world including DNEG, Cinesite, MPC, Weta Digital, Pixomondo and Lucasfilm.
Read full bioMentor of 3D Animation
Known for Pacific Rim Uprising
Jon is an artist, developer, and educator who has been in Animation, VFX, Games and VR for 13 years and has been a digital creative professional for 20+ years.
Read full bioMentor of 3D Animation
Known for Halo 4
Scott has been an animator and storyboard artist working on both feature and TV animation. Currently, he is working as a Supervising Director at Exceptional Minds Studios.
Read full bioMentor of 2D Animation
Known for Pinky and The Brain
Mentor of 3D Animation
Known for Venom
Mentor of 2D Animation
Known for Mulligan
Mentor of 2D Animation
Known for ABC Mouse
Bryan's award winning experience includes lead positions at ILM and Rhythm & Hues working films like The Golden Compass, Rango, Pacific Rim, and Transformers 2 and 3.
Read full bioCurriculum Manager of 3D Modeling
Known for Pacific Rim
Fiona is a Lead Environment Artist at Framestore in Canada, working in feature films and TV with over 7 years of experience in the industry and most recently, on Thor: Love and Thunder.
Read full bioMentor of 3D Modeling
Known for Thor: Love and Thunder
ILM Modeler and Digital Artist, Hamza's worked on blockbusters like Ford v Ferrari, Spider-Man: Far from Home, Captain Marvel, Tomb Raider, Thor: Ragnarok and Logan.
Read full bioMentor of 3D Modeling
Known for Captain Marvel
Mentor of 3D Modeling
Known for The King's Man
Chris has worked in the 3D industry for 12 years and is now a Senior 3D Lead Artist at Dekogon Studios where he leads teams of artists ranging from 2 to 30 at any given time.
Read full bioMentor of 3D Modeling
Known for Werewolf: the Apocalypse
Mentor of 3D Modeling
Known for World of Tanks
Mentor of 3D Modeling
Known for Wreck-It Ralph 2
First a texture artist at Nickelodeon, then a 3D character artist at Gameloft, Anton is ahead of the curve when using emerging software for real-time graphics and film production.
Read full bioMentor of 3D Modeling
Known for Penguins of Madagascar
Mentor of 3D Modeling
Known for Jungle Cruise
Mentor of 3D Modeling
Known for The Mandalorian
Before becoming the senior environment artist on Apex Legends, Matt worked at EA, Digital Domain, ILM, MPC, Method and Cinesite on films like Aquaman, Ratchet & Clank and triple-A game FIFA 2017.
Read full bioMentor of 3D Modeling
Known for Aquaman
Mentor of 3D Modeling
Known for Enola Holmes
Australian based 3D artist Rajbir has worked at D-Neg, ILM, Digital Domain and Rising Sun on features like Spider-Man: Far from Home, Thor: Ragnarok, Alien: Covenant, Logan, X-Men: Apocalypse, and Godzilla.
Read full bioMentor of 3D Modeling
Known for Alien: Covenant
Mentor of 3D Modeling
Known for The Batman
Dept. Head of 3D Modeling
Known for Redfall
From major Disney hits like Frozen, Zootopia, and Wreck-it Ralph to Disneyland theme park rides, Jon's 20 years in the business have made him an accomplished environment artist.
Read full bioMentor of 3D Modeling
Known for Zootopia
Mentor of 3D Modeling
Known for Transformers: Dark of the Moon
Mentor of 3D Modeling
Known for Arcane
Since 2015, Anna has worked as a 3D character artist at Riot Games, Sirship Syndicate, and Blizzard, on titles including League of Legends (merch), Darksiders Genesis, Heroes of the Storm, and Ruined King.
Known for Heroes of the Storm
Mentor of 3D Modeling
Known for Ralph Breaks the Internet
Mentor of 3D Modeling
Known for Batman: Arkham Knight
Scot helped create the first Advanced Dungeons & Dragons roleplaying game, and was responsible for hits like Falcon 3.0, Crimson Skies, 007: Everything or Nothing and DMC.
Read full bioDirector of Game Development
Known for DMC
Troy is an award-winning game designer and executive with over 25 yrs of game development experience at major companies like Microsoft, Ubisoft, Insomniac, EA, Disney, and Samsung.
Read full bioCurriculum Manager of Game Design
Known for Resistance: Fall of Man
Dept. Head of Game Design
Known for Citizens of Earth
While at Ubisoft, AAA programmer Firas released almost a game a year including Far Cry 3, 4, 5, Assassin's Creed 3, Your Shape, Splinter Cell: Blacklist and Watchdogs 2 and 3.
Read full bioDept. Head of Game Programming
Known for Assassin's Creed 3
Mentor of Game Design
Known for Shadow of the Tomb Raider
Mentor of Game Programming
Known for The Sims 4
Mentor of Game Programming
Known for Far Cry 6
As a triple-A game designer, Nick has worked with giants like Ubisoft Toronto and Insomniac Games on titles such as Far Cry Primal, Watch Dogs 2, Far Cry 5 and Far Cry 6.
Read full bioMentor of Game Design
Known for Watch Dogs 2
Mentor of Game Programming
Known for Watch Dogs: Legion
Will has taught games programming as a University lecturer before working on the Horizon franchise. Since then he started his own company and works with other studios on a number of exciting projects.
Read full bioMentor of Game Programming
Known for Sniper Elite III: Afrika
AAA Game Designer Heath has 13+ years' experience top studios in North America and Australia on The Amazing Spider-Man, Hitman, and The Tomb Raider franchise.
Read full bioMentor of Game Design
Known for Shadow of the Tomb Raider
Mentor of Game Design
Known for World of Tanks
J.J. has worked at NetherRealm Studios (WB Games), Disney Interactive and Midway Games. Titles include: Injustice 2, Mortal Kombat X, Disney Infinity, John Woo Presents: Stranglehold.
Read full bioMentor of Game Design
Known for Injustice 2
Mentor of Game Design
Known for Beyond Good and Evil 2
Rob has developed games and experiences for a number of platforms from mobile and desktop to virtual reality. He specializes in creating gameplay mechanics and quick-fire game prototypes for a number of video game companies.
Read full bioMentor of Game Programming
Known for Dev Enabled
Mentor of Game Programming
Known for SimCity BuildIt
With over 6 years of experience in the game industry, Ming has worked for Ubisoft, Activision, and Gameloft. He has also applied his programming skills in a wide range of areas.
Read full bioMentor of Game Programming
Known for Tom Clancy's EndWar
Mentor of Game Design
Known for Watchdogs 2
Mentor of Game Design
Known for NetWits
Daniel has experience in game development as well as other applications. He contributed to Marvel Super Hero Squad and was a member of the Need for Speed: No Limits team.
Read full bioMentor of Game Programming
Known for Marvel Super Hero Squad
Anthony is a passionate gamer working in the industry for 10+ years. He loves sharing ideas and perspectives, and hopes his experience in the industry can help newcomers.
Read full bioMentor of Game Design
Known for Metro: Exodus
Eric is a Design Manager at PlayStation's Bend Studio. He is excited to share his journey and knowledge he has gained with others.
Read full bioMentor of Game Design
Known for Days Gone
Mentor of Game Design
Known for Diablo IV
Max is a lifelong gamer and game developer and has devoted his life to the universes inside our computers. He's currently pursuing the development of a multitude of VR and XR games and systems.
Read full bioMentor of Game Programming
Known for Uncharted: Golden Abyss
Mentor of Game Programming
Known for Mobile game development
Mentor of Game Design
Known for Splinter Cell: Pandora Tomorrow
Mentor of Game Design
Known for Watch Dogs
Mentor of Game Programming
Known for Gears of War 5
Mentor of Game Design
Known for America's Army franchise
Mentor of Game Design
Known for Diablo III
Mentor of Game Programming
Known for Infinity Blade series
Mentor of Game Programming
Known for Batman: Arkham Knight
Mentor of Game Programming
Known for Gears of War 5
Mentor of Game Design
Known for Shadow of the Tomb Raider
Mentor of Software Testing
Known for Horn
Mentor of Game Design
Known for Star Wars: The Clone Wars
Mentor of Game Design
Known for The Callisto Protocol
Mentor of Game Design
Known for Outriders Worldslayer
Mentor of Game Design
Known for Watch Dogs: Legion
Mentor of Game Design
Known for Dreamwalker
Mentor of Game Design
Known for Online Education
Mentor of Game Programming
Known for VR simulation dev
Brandon brings almost 20 years of experience as a video game concept artist with a long client list that includes EA, Activision, Capcom, Gree, and Disney Interactive.
Read full bioManager of Digital Painting
Known for Resident Evil
Eric is an illustrator/concept artist for film, TV, advertising, publishing, comics and games. Clients include Wizards of the Coast (Magic: The Gathering), Weta Workshop, Marvel, Upper Deck, Scholastic and Disney.
Read full bioMentor of Illustration
Known for Magic: The Gathering
Mentor of Concept Art
Known for Aeon Must Die
Mentor of Concept Art
Known for Wreck it Ralph 2
Mentor of Concept Art
Known for Disney Infinity
Now art director at Phoenix One, Bernie created creatures, characters, weapons and FX concepts for cinematic trailers for World of Warcraft and more while at Blizzard.
Read full bioMentor of Concept Art
Known for World of Warcraft
Mentor of Concept Art
Known for Game of Thrones (publication)
Mentor of Concept Art
Known for Brother in Arms 3
Mentor of Concept Art
Known for X-Men: Dark Phoenix
Mentor of Concept Art
Known for Minecraft Dungeons
Award-winning artist Tyler has worked with major clients like Cryptozoic and Blizzard on titles including Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warcraft, and RWBY.
Read full bioMentor of Concept Art & Illustration
Known for Hearthstone
Mentor of Concept Art
Known for Book & Comic Illustration
Humza has worked for EA, Microsoft, Activision, LucasArts, Wargaming, Ubisoft, Fischer Price, Hasbro, Mattel. Credits include: Call of Duty, The Division 2, and the Sims.
Read full bioMentor of Concept Art
Known for Tom Clancy's Splinter Cell
Award-winning artist Mike has worked with clients such as Marvel, Hasbro, Dimension Films, HBO, Electronic Arts, Warner Bros, Mattel, DC Comics and Cartoon Network.
Read full bioMentor of Concept Art
Known for Black Panther
Mentor of Concept Art
Known for Illustrations for children's market
Mentor of Concept Art
Known for Rogue One: A Star Wars Story
Mentor of Concept Art
Known for Ghost Force
Mentor of Concept Art
Known for Halo Infinite
Imery's first job out of school was on the Lord of the Rings Trilogy. 20 years on he's still working as concept designer and art director with top clients like Universal, Paramount, Warner Brothers, and Disney.
Read full bioMentor of Concept Art
Known for Warner Bros, Universal, Disney
Jonathan currently works as a Concept Artist at Square Enix. He has a passion for narrative arts and loves creating worlds, characters, and the stories they can tell.
Read full bioMentor of Concept Art
Known for Final Fantasy XIV: Shadowbringers
Peter is a freelance concept artist and has worked at DNEG as an in-house concept artist on diverse projects for film and TV. He has a particular passion for designing dark horror creatures.
Read full bioMentor of Concept Art
Known for Annihilation
Mentor of Concept Art
Known for Battlefield V
Mentor of Concept Art
Known for Kitti Katz
Daniel is a senior Houdini FX artist with 15 years of experience working on blockbusters such as Terminator: Dark Fate, John Wick 3, Aquaman, The Wolverine, and Game of Thrones.
Read full bioManager of VFX
Known for John Wick: Chapter 3 – Parabellum
Sean's worked at Walt Disney Animation, Technicolor VFX, and Sony on 100+ films and TV projects. Credits: Star Trek: Picard, Star Wars: The Rise of Skywalker, Avengers: Infinity War.
Read full bioDept. Head of Nuke Compositing
Known for Thor: Ragnarok
Gen is an Oscar-nominated VFX Supervisor & Compositor who has worked at ILM, Mill Film, and Animal Logic. Credits: Love and Monsters, Doctor Strange, Star Wars: The Force Awakens and Mad Max: Fury Road.
Read full bioMentor of Nuke Compositing
Known for Love and Monsters
Brittany has 50+ film & TV credits to her name including three Star Wars films, Guardians of the Galaxy Vol. 2, Black Panther, Mad Max: Fury Road, Blade Runner 2049.
Read full bioMentor of Nuke Compositing
Known for Loki
Mentor of Nuke Compositing
Known for Carnival Row
Originally from Hungary, Gyuri's work has taken him all over the world: from Weta in Wellington, to Animal Logic in Sydney, Method in Melbourne, and now Mainframe in Vancouver.
Read full bioMentor of Houdini FX
Known for Mad Max: Fury Road
From Blue Sky to ILM, Method and MPC, Kasy's earned credits on dozens of projects including Kong: Skull Island, Ice Age, The Martian, X-Men: Days of Future Past and RoboCop and 47 Ronin.
Mentor of Nuke Compositing
Known for Kong: Skull Island
Mentor of Nuke Compositing
Known for The Flash
Gregory Ng is a Lighting and Compositing Artist at Luma Pictures in Melbourne. His long list of credits includes: Captain America: Civil War, Deadpool, Ant-Man and Doctor Strange.
Read full bioMentor of Nuke Compositing
Known for Spider Man: Far From Home
Based in London, Josh has worked at MPC, ILM, and Double Negative on films like Jurassic World: Fallen Kingdom, Ready Player One, The Jungle Book, The Martian, and Spectre.
Read full bioMentor of Nuke Compositing
Known for Jurassic World: Fallen Kingdom
Jason is a Compositing Supervisor and Senior Compositor for TV. Credits: The Walking Dead, American Horror Story, Bones, Criminal Minds, Empire, Ozark, Prison Break, and The Tick.
Read full bioMentor of Nuke Compositing
Known for The Tick
With a background in compositing, design, motion graphics, animation and 3D, Jai's work can be seen in Ant-Man and Wasp, Thor: Ragnarok, and Spider-Man: Homecoming.
Read full bioMentor of Nuke Compositing
Known for The Lego Movie 2: The Second Part
Claire has more than 25 years' experience as an FX artist for films and games on projects like Harry Potter and the Goblet of Fire, X-Men First Class, and Clash of the Titans.
Read full bioMentor of Houdini FX
Known for Passengers
Kate is a VFX artist in the motion picture industry. She primarily works with Houdini, and in her spare time runs a blog based on incorporating scientific ideas in VFX, and general Houdini tips.
Read full bioMentor of Houdini FXhoudini
Known for The Boys
Mentor of Nuke Compositing
Known for Marvel v Capcom: Infinite
Mentor of Nuke Compositing
Known for The Umbrella Academy
Mentor of Nuke Compositing
Known for Obi-Wan Kenobi
Mentor of Nuke Compositing
Known for Star Wars Episode IX
Simon has been working in the game industry since 2005, and was credited as the only technical cinematic animator for Batman: Arkham City at Rocksteady Studios.
Read full bioDept. Head of Real-Time 3D
Known for Batman: Arkham Knight
Deepak is the Producer for film, TV, and virtual production at Epic Games' Unreal Online Learning platform and is sharing his real time production expertise with students at CG Spectrum.
Read full bioMentor of Virtual Production
Known for Gen: Lock
Mentor of Real-time 3D
Known for Call of Duty: Infinite Warfare
Mentor of Real-Time 3D
Known for Avengers: Age of Ultron
Carl has worked in the industry professionally for over 17 years. He started his career at Gearbox Software and is currently a World Building Director at Gearbox Software.
Read full bioMentor of Virtual Production
Known for Borderlands franchise
Mentor of Real-Time 3D
Known for Star Wars Squadrons
Mentor of Real-Time 3D
Known for The Division 2
Mentor of Real-time 3D
Known for Star Wars: Episode IX - The Rise of Skywalker
Mentor of Real-Time 3D
Known for Real-time innovation
Mentor of Real-Time 3D
Known for Max Payne 3
Jon currently works as a Lead Character Technical Artist at Striking Distance Studios where he loves solving problems and helping teams in as many ways as he can.
Read full bioMentor of Real-Time 3D
Known for Marvel's Avengers
Mentor of Real-time 3D
Known for Gwent: The Witcher Card Game
Mentor of Real-Time 3D
Known for Halo (TV series)
Mentor of Real-Time 3D
Known for Rocket Arena
Mentor of Real-Time 3D
Known for Get Out
Mentor of Real-Time 3D
Known for Avatar: The Way of Water
Mentor of Real-Time 3D
Known for Marvel v Capcom: Infinite
Mentor of Real-Time 3D
Known for Technical Art
Mentor of Real-Time 3D
Known for Technical Art
Mentor of Real-Time 3D
Known for Immortals of Aveum
Alex is a highly experienced senior animator and supervisor whose credits include: The Adventures of Puss in Boots, Monsters Vs. Aliens and Teenage Mutant Ninja Turtles.
Dept. Head of Foundations
Known for The Adventures of Puss in Boots
Justin has brought dozens of games to life in his 2-decade career. Credits include Tony Hawk, Mortal Kombat, and other AAA titles like Singularity and Stranglehold.
Read full bioMentor of Foundations
Known for Mortal Kombat Franchise
Mentor of Foundations
Known for Bleeding Edge
In his 25 year career, Dave's worked as a 3D artist, and concept artist, art and creative director at studios like Framestore, LVTHN, EA and clients like Disney, Marvel, Nickelodeon to name a few.
Read full bioMentor of Foundations
Known for Tony Hawk Ride
With almost 2 decades in the industry, VFX Supervisor Jorge has more than 50 credits to his name including Game of Thrones, Wonder Woman and Tomb Raider.
Read full bioMentor of Foundations
Known for Umbrella Academy
For the past 7 years, Billy's been a resident artist at Luma Pictures, working on films like Godzilla vs Kong, Spider-Man: Far from Home, Captain America: The Winter Soldier, and Deadpool.
Read full bioMentor of Foundations
Known for Godzilla vs Kong
Mentor of Foundations
Known for The Cleansing Hour
Mentor of Foundations
Known for Bridgerton
Mentor of Visualization
Known for Founder of Chaos Theory
Mentor of Visualization
Known for Architectural Visualization
Mentor of Visualization
Known for Product Visualization
Mentor of Visualization
Known for Architectural Visualization
Mentor of Visualization
Known for Digital Fashion