3 months - 40 (minimum)hrs weekly
A 12-week virtual production intensive for media professionals and studios looking to up-skill their teams and foster the next generation of real-time artists.
3 months - 20hrs weekly
Go from installing the Unreal Engine to creating a fully playable character within it. This short course helps beginners wanting to work in film or games get the hang of working with the engine and surrounding pipelines including basic rigging, animation and motion capture.
9 months - 20hrs weekly
Train to become a real-time 3D technical artist! Learn world building, lighting and camera essentials, and create a film quality cinematic shot using Unreal Engine. You’ll also see how to apply these skills in the real world for job roles on a stage volume.
Simon has been working in the game industry since 2005, and was credited as the only technical cinematic animator for Batman: Arkham City at Rocksteady Studios.Read full bio
Carl has worked in the industry professionally for over 17 years. He started his career at Gearbox Software and is currently a World Building Director at Gearbox Software.Read full bio
William is a Real-time TD and Unreal Artist. He shares his passion for Unreal Engine with artists and creators through his highly popular tutorials.Read full bio
Deepak is the Producer for film, TV, and virtual production at Epic Games' Unreal Online Learning platform and is sharing his real time production expertise with students at CG Spectrum.Read full bio