Student work by Steve Koo
3 months - 20hrs weekly
The best concept art course for beginner-intermediate level. Get hands-on experience creating concept art from scratch using Photoshop and working with client briefs. Graduate with a solid foundation and original work for your portfolio! Basic drawing skills required.
9 months - 20hrs weekly
From art history to the latest techniques, learn the fundamentals of both disciplines using Photoshop. Explore light, color, perspective and anatomy and use it to create inspiring art which you'll learn how to light professionally and present to clients.
9 months - 20hrs weekly
This intensive course covers environment, creature and character design, plus matte painting using hand painting, photo-bashing and paint-over techniques. The final term focuses on career development to prepare you for a successful career as a concept artist for film and games.
Brandon brings almost 20 years of experience as a video game concept artist with a long client list that includes EA, Activision, Capcom, Gree, and Disney Interactive.Read full bio
Triple-A game concept artist Esther has worked on titles like Forza 6, Destiny 2, Call of Duty Black Ops 4, and Back 4 Blood while at studios like Turn10, 2K Games, High Moon, and Turtle Rock Studios.Read full bio
Award-winning artist Tyler has worked with major clients like Cryptozoic and Blizzard on titles including Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warcraft, and RWBY.Read full bio
Award-winning artist Mike has worked with clients such as Marvel, Hasbro, Dimension Films, HBO, Electronic Arts, Warner Bros, Mattel, DC Comics and Cartoon Network.Read full bio
Vicki's worked as an artist at companies like Turbine/WB Games, Proleteriat Inc., and Moonshot Games. Titles include: Infinite Crisis, Game of Thrones: Conquest, and Spellbreak.Read full bio
Now art director at Phoenix One, Bernie created creatures, characters, weapons and FX concepts for cinematic trailers for World of Warcraft and more while at Blizzard.Read full bio
Humza has worked for EA, Microsoft, Activision, LucasArts, Wargaming, Ubisoft, Fischer Price, Hasbro, Mattel. Credits include: Call of Duty, The Division 2, and the Sims.Read full bio
Imery's first job out of school was on the Lord of the Rings Trilogy. 20 years on he's still working as concept designer and art director with top clients like Universal, Paramount, Warner Brothers, and Disney.Read full bio