Student work by Steve Koo
CG Spectrum's online concept art courses offer a complete study pathway to get you industry-ready. Whether you want to freelance as an independent artist, or work at a major film or game studio, you'll learn job skills, master complex techniques and learn to communicate through art, creating compelling work that captivates and inspires.
Why learn concept art at CG Spectrum:
Your career starts here! From beginner short courses to advanced industry programs, we have study options for all skill levels and career goals.
CG Spectrum has given me the skills I need to make my art a professional career.
I've always wanted to pursue training in concept art, but living rurally I never had the opportunity to do so, until I came across CG Spectrum. The online learning capacity allowed me to study from home. My mentor gave me detailed critiques, not just pointing out flaws, but painting over and showing how to improve them. I was always encouraged to push the envelope, and gained valuable insight into the industry. A fantastic school, I highly recommend it!
I honestly couldn’t have had a better experience with the classes.
I got an hour each week of dedicated one on one time with the mentor. He would give me critiques and paint overs of my work. The paint overs from a professional are the biggest benefit in my opinion. Not only are the classes immensely helpful, the staff are quick to answer emails and they even went out of their way to send my certificates to colleges here in the USA, which helped me get accepted to some of the top art schools on the east coast.
Training with a mentor 1-on-1 was instrumental in learning what to expect in the industry.
Shortly after completing the course, I landed several long term projects. I'm very grateful for the time and patience my mentors gave me. Highly recommend CG Spectrum to anyone looking to learn new skills or up their game in the digital art world.
With a focus on portfolio preparation, we help students build their competitive edge with high quality work that gets noticed. See what our students are creating.
Our commitment to job-outcomes and focus on career development has helped graduates find work at studios all over the world.
Learn how to create powerful concept art from industry mentors with years of experience working in the entertainment and publishing industries.
Brandon brings almost 20 years of experience as a video game concept artist with a long client list that includes EA, Activision, Capcom, Gree, and Disney Interactive.
Read full bioManager of Digital Painting
Known for Resident Evil
Triple-A game concept artist Esther has worked on titles like Forza 6, Destiny 2, Call of Duty Black Ops 4, and Back 4 Blood while at studios like Turn10, 2K Games, High Moon, and Turtle Rock Studios.
Read full bioMentor of Concept Art
Known for Back 4 Blood
Award-winning artist Tyler has worked with major clients like Cryptozoic and Blizzard on titles including Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warcraft, and RWBY.
Read full bioMentor of Concept Art
Known for World of Warcraft TCG
Award-winning artist Mike has worked with clients such as Marvel, Hasbro, Dimension Films, HBO, Electronic Arts, Warner Bros, Mattel, DC Comics and Cartoon Network.
Read full bioMentor of Concept Art
Known for Black Panther
Vicki's worked as an artist at companies like Turbine/WB Games, Proleteriat Inc., and Moonshot Games. Titles include: Infinite Crisis, Game of Thrones: Conquest, and Spellbreak.
Read full bioMentor of Concept Art
Known for Spellbreak
Art director and concept artist who has worked on PC/mobile games at studios such as Blizzard. Brian's work has influenced games like World of Warcraft, Starcraft II and Diablo 3.
Read full bioMentor of Concept Art
Known for Star Craft II
Now art director at Phoenix One, Bernie created creatures, characters, weapons and FX concepts for cinematic trailers for World of Warcraft and more while at Blizzard.
Read full bioMentor of Concept Art
Known for World of Warcraft
Humza has worked for EA, Microsoft, Activision, LucasArts, Wargaming, Ubisoft, Fischer Price, Hasbro, Mattel. Credits include: Call of Duty, The Division 2, and the Sims.
Read full bioMentor of Concept Art
Known for Tom Clancy's Splinter Cell
Imery's first job out of school was on the Lord of the Rings Trilogy. 20 years on he's still working as concept designer and art director with top clients like Universal, Paramount, Warner Brothers, and Disney.
Read full bioMentor of Concept Art
Known for Warner Bros, Universal, Disney
Get more out of your education with career training that prepares you for studio life. By giving you direct access to industry mentors, you can progress faster and build job skills that put you in demand in the real world.
Plan your studies around your work and family commitments
Learn from industry experts who have worked on major films and games
Build practical and relevant job skills that studios are looking for
Pursue your passion and start working sooner with flexible payments
Free concept art resources and articles to inspire you on your journey into the film and games industry