Student Work: Ahmed Albastaki
Take your first steps towards becoming an illustrator with this intensive digital illustration study pathway. Focused on creating art for the film, game and publishing industries, you'll learn how to create splash art for games, movie posters, comic book covers, trading card illustrations and more!
Why learn illustration online at CG Spectrum:
At CG Spectrum illustration school, your career training includes direct access to some of the best artists who will share their experience working with clients like Marvel, Scholastic and Blizzard. Besides learning expert illustration techniques, you'll also learn critical job skills such as how to market yourself and build lasting client relationships.
3 months - 20hrs weekly
The best concept art course for beginners to get a taste of what it's like working in the entertainment industry. Get hands-on experience creating concept art from scratch and working with client briefs. Graduate with a solid foundation and original work for your portfolio!
9 months - 20hrs weekly
From art history to the latest techniques, learn the fundamentals of both disciplines using Photoshop. Explore light, color, perspective and anatomy and use it to create inspiring art which you'll learn how to light professionally and present to clients.
9 months - 20hrs weekly
Discover advanced character illustration techniques and create various narrative artworks to client briefs. Whether you want to work in film, games or book publishing, this career-focused course prepares you for an exciting career in your chosen field.
Eric is an illustrator/concept artist for film, TV, advertising, publishing, comics and games. Clients include Wizards of the Coast (Magic: The Gathering), Weta Workshop, Marvel, Upper Deck, Scholastic and Disney.Read full bio
Brandon brings almost 20 years of experience as a video game concept artist with a long client list that includes EA, Activision, Capcom, Gree, and Disney Interactive.Read full bio
Triple-A game concept artist Esther has worked on titles like Forza 6, Destiny 2, Call of Duty Black Ops 4, and Back 4 Blood while at studios like Turn10, 2K Games, High Moon, and Turtle Rock Studios.Read full bio
Award-winning artist Tyler has worked with major clients like Cryptozoic and Blizzard on titles including Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warcraft, and RWBY.Read full bio
Award-winning artist Mike has worked with clients such as Marvel, Hasbro, Dimension Films, HBO, Electronic Arts, Warner Bros, Mattel, DC Comics and Cartoon Network.Read full bio
Vicki's worked as an artist at companies like Turbine/WB Games, Proleteriat Inc., and Moonshot Games. Titles include: Infinite Crisis, Game of Thrones: Conquest, and Spellbreak.Read full bio
Art director and concept artist who has worked on PC/mobile games at studios such as Blizzard. Brian's work has influenced games like World of Warcraft, Starcraft II and Diablo 3.Read full bio
Now art director at Phoenix One, Bernie created creatures, characters, weapons and FX concepts for cinematic trailers for World of Warcraft and more while at Blizzard.Read full bio
Humza has worked for EA, Microsoft, Activision, LucasArts, Wargaming, Ubisoft, Fischer Price, Hasbro, Mattel. Credits include: Call of Duty, The Division 2, and the Sims.Read full bio
Imery's first job out of school was on the Lord of the Rings Trilogy. 20 years on he's still working as concept designer and art director with top clients like Universal, Paramount, Warner Brothers, and Disney.Read full bio