Student Work: Ahmed Albastaki
Take your first steps towards becoming an illustrator with this intensive digital illustration study pathway. Focused on creating art for the film, game and publishing industries, you'll learn how to create splash art for games, movie posters, comic book covers, trading card illustrations and more!
Why learn illustration online at CG Spectrum:
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At CG Spectrum illustration school, your career training includes direct access to some of the best artists who will share their experience working with clients like Marvel, Scholastic and Blizzard. Besides learning expert illustration techniques, you'll also learn critical job skills such as how to market yourself and build lasting client relationships.
Your career starts here! From beginner short courses to advanced industry programs, we have study options for all skill levels and career goals.
I have never experienced such an explosive evolution in my art since attending CG Spectrum.
I have learnt an incredible amount, not only from my amazing mentor Eric Wilkerson but from the entire CGS community. Being part of such an amazing program has opened my eyes to techniques that have streamlined my process and increased my confidence tenfold. I highly recommend the Advanced Illustration Course. Buckle up, and knuckle down – this could be the course that changes everything for you.
Not just for people wanting to break into the industry, it's also for professionals already in it.
I am a concept artist at Paradox Interactive in Sweden, and I wanted to expand my illustration skills, so I decided to take the Digital Illustration Course. I am loving it!! If you're a professional and want to learn a new skill, I would say go ahead! Expand your set of skills!
This school WILL put you on the right path.
The knowledge and skills have helped me grow tremendously as an artist. I took both Intro and Advanced Concept Art with Brandon, and cannot speak highly enough of him. Not only does he genuinely care about his students, but he has years of experience that are invaluable. The courses are not easy, but designed to constantly push you in many ways. I recommend this school if you are willing to put in the time and effort, it is worth it!
This school WILL put you on the right path.
The knowledge and skills have helped me grow tremendously as an artist. I took both Intro and Advanced Concept Art with Brandon, and cannot speak highly enough of him. Not only does he genuinely care about his students, but he has years of experience that are invaluable. The courses are not easy, but designed to constantly push you in many ways. I recommend this school if you are willing to put in the time and effort, it is worth it!
With a focus on portfolio preparation, we help students build their competitive edge with high quality work that gets noticed. See what our students are creating.
Our commitment to job-outcomes and focus on career development has helped graduates find work at studios all over the world.
Learn how to create powerful digital illustrations from industry mentors with years of experience working in the entertainment and publishing industries.
Eric is an illustrator/concept artist for film, TV, advertising, publishing, comics and games. Clients include Wizards of the Coast (Magic: The Gathering), Weta Workshop, Marvel, Upper Deck, Scholastic and Disney.
Read full bioMentor of Illustration
Known for Magic: The Gathering
Brandon brings almost 20 years of experience as a video game concept artist with a long client list that includes EA, Activision, Capcom, Gree, and Disney Interactive.
Read full bioManager of Digital Painting
Known for Resident Evil
Triple-A game concept artist Esther has worked on titles like Forza 6, Destiny 2, Call of Duty Black Ops 4, and Back 4 Blood while at studios like Turn10, 2K Games, High Moon, and Turtle Rock Studios.
Read full bioMentor of Concept Art
Known for Back 4 Blood
Award-winning artist Tyler has worked with major clients like Cryptozoic and Blizzard on titles including Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warcraft, and RWBY.
Read full bioMentor of Concept Art
Known for World of Warcraft TCG
Award-winning artist Mike has worked with clients such as Marvel, Hasbro, Dimension Films, HBO, Electronic Arts, Warner Bros, Mattel, DC Comics and Cartoon Network.
Read full bioMentor of Concept Art
Known for Black Panther
Vicki's worked as an artist at companies like Turbine/WB Games, Proleteriat Inc., and Moonshot Games. Titles include: Infinite Crisis, Game of Thrones: Conquest, and Spellbreak.
Read full bioMentor of Concept Art
Known for Spellbreak
Art director and concept artist who has worked on PC/mobile games at studios such as Blizzard. Brian's work has influenced games like World of Warcraft, Starcraft II and Diablo 3.
Read full bioMentor of Concept Art
Known for Star Craft II
Now art director at Phoenix One, Bernie created creatures, characters, weapons and FX concepts for cinematic trailers for World of Warcraft and more while at Blizzard.
Read full bioMentor of Concept Art
Known for World of Warcraft
Humza has worked for EA, Microsoft, Activision, LucasArts, Wargaming, Ubisoft, Fischer Price, Hasbro, Mattel. Credits include: Call of Duty, The Division 2, and the Sims.
Read full bioMentor of Concept Art
Known for Tom Clancy's Splinter Cell
Imery's first job out of school was on the Lord of the Rings Trilogy. 20 years on he's still working as concept designer and art director with top clients like Universal, Paramount, Warner Brothers, and Disney.
Read full bioMentor of Concept Art
Known for Warner Bros, Universal, Disney
Get more out of your education with career training that prepares you for studio life. By giving you direct access to industry mentors, you can progress faster and build job skills that put you in demand in the real world.
Plan your studies around your work and family commitments
Learn from industry experts who have worked on major films and games
Build practical and relevant job skills that studios are looking for
Pursue your passion and start working sooner with flexible payments
Free digital painting resources and articles to inspire you on your journey into the film and games industry