Starting with 3D animation basics, you'll dive head-first into industry software Maya and discover how to create believable animation using the classic principals of animation. As you learn the theories, you'll put them into practice, giving you a better understanding of body mechanics and locomotion.
Let's get physical! Learn 3D animation tips and tricks from your mentor while building on your foundation skills. Find out how to get characters interacting with their surrounding environment, and see how they deal with physical forces. Finish the term by learning how to design combat animations for games.
Master the subtleties of adding personality to a character walk. Then develop a backstory for your character and have a go at conveying emotions using body language by creating a pantomime piece. You'll finish with a character dialogue piece complete with lip-sync, facial and body expressions - and have a polished piece for your demo reel.
Mark has held lead positions at Rainmaker, Sony and Weta Digital working on films like Avatar, The Adventures of Tintin, and Night at the Museum.Read full bio
Spectra has been animating for almost a decade at Playstation, Digital Domain and Ubisoft on projects such as Far Cry 6, Uncharted 4: A Thief's End, and Advantageous.Read full bio
Film and game animator CJ Burbage has worked all over North America at MPC, Rodeo FX, DNEG and now 31st Union. Credits include Godzilla: King of the Monsters, It 2, Jumanji, and Wonder Woman: 1984.Read full bio
Maya's been animating since 2013 at studios such as Sony, Bron, and Blue Sky on films like The Willoughbys, Spies in Disguise and Hotel Transylvania 3.Read full bio
Martin's been in the industry for 20 years working as an animator, pre-vis and VFX artist on projects like Vikings, Pacific Rim, X-Men Origins: Wolverine, three Resident Evil films and Shazam!Read full bio
Delano's credits include Ready Player One, The Walking Dead, Deadpool and Independence Day: Resurgence from his time at top studios Zoic, Digital Domain and Mill Film.Read full bio
Roland has worked his way across the globe at major studios like Weta Digital, where he worked on two Planet of The Apes movies, The Hobbit Trilogy, and Avengers: Infinity War.Read full bio
Jacob is an award-winning director, writer, and animator who now works at Walt Disney Imagineering. Credits include Red Dead Redemption, God of War III, Batman: Arkham Origins, The Jungle Book, and The Flash.Read full bio
The Willoughbys co-Director brings 17 years of industry experience from Nerdcorps, Bardel, Rainmaker and Lucasfilm where he worked on Star Wars: The Clone Wars.Read full bio
Ambre has worked as an animator in the UK, Australia, New Zealand, USA, and Canada on projects like LEGO Avengers, Happy Feet Two, Avatar and Where the Wild Things Are.Read full bio
Animating professionally since 2008 in France and Canada, Aniket was recently Lead Animator on The Willoughbys where he developed the movie's unique animation style.Read full bio
With 20+ years in the industry, Michael has worked on countless feature films for just about every major studio around the world including DNEG, Cinesite, MPC, Weta Digital, Pixomondo and Lucasfilm.Read full bio
Nick's held lead positions at major game studios Relic Entertainment and Phoenix Labs. Credits include Dauntless, Dawn of War 3 and Resident Evil: Operation Raccoon City.Read full bio
A seasoned animator and supervisor, Daniel has animated for TV, feature films and games at studios like Mr X Toronto and People Can Fly. Credits include: Robocop, Resident Evil: Retribution, Carrie and AAA game Outriders.Read full bio
The most affordable way to learn from top industry mentors in a fun, collaborative environment, while still getting plenty of personalized feedback.
Progress faster and enjoy more flexiblity with private mentorship. Ideal for busy schedules, career-changers, or artists upgrading skills or changing specialties.
(9 x payments)
(3 x payments)
(1 x payment)
(9 x payments)
(3 x payments)
(1 x payment)
We've built our animation courses based on industry input and focus on teaching the skills that studios are hiring for. The 3D Animation course pathway is designed to fast track your education so you can land your first job sooner.
The three courses below form a complete study pathway to help you go from a beginner to industry-ready artist, however, each course can be taken separately depending on your skill level and career goals.
The Introduction to 3D Animation Certificate teaches you solid foundations, giving you an idea of what it takes to pursue a career in 3D animation. This introduction course serves as the first term of the 3D Animation Diploma, so you’ll be one-third of the way through the diploma course if you choose to continue your journey.
The 3D Animation Diploma develops your skill level further with a focus on producing the quality of animation expected in video game and television production.
The Advanced 3D Animation Diploma takes your skills to a feature film and AAA video game level and focuses on building your professional portfolio.