Made in UE by: Marc Carratala Arce
Take your creative journey as a filmmaker and visual storyteller to the next level with our advanced real-time 3D course. Gain speed and confidence with Unreal Engine and Niagra to create film-quality cinematics that you can add to your portfolio.
Why study virtual production with us:
With guidance from experts, you'll build on your foundational world-building, lighting, and camera skills to blend live-action with CG and tell compelling digital stories through your 3D environments and scenes.
Industry Certificate
9 months
20 hrs weekly
Advanced
December 2nd, 2024
January 6th, 2025
February 3rd, 2025
Weekly live online classes
Video lectures
Mentor feedback
Access to vibrant community
Our expert-led courses prepare you for a dynamic career as a realtime 3d technical artist. Learn virtual production tools and techniques while you build practical job skills.
Plan your studies around your work and family commitments
Learn from mentors who have worked in the film and games industry
Build practical, relevant job skills that studios are looking for
Options to help you pursue your passion and start working sooner
Dive into the world of immersive filmmaking with our specialized class on Camera Tracking within Unreal Engine 5. This course is tailored for filmmakers and visual effects artists looking to blend live-action footage with CG elements seamlessly. You'll learn how to utilize UE5's robust camera tracking tools to anchor virtual objects to real-world spaces, enabling the creation of stunning visual effects that interact naturally with live-action scenes. By mastering these techniques, you'll elevate your filmmaking process, opening up new possibilities for storytelling and visual creativity.
Explore the transformative power of real-time previsualization with Unreal Engine 5 in our immersive course designed for filmmakers, animators, and visual storytellers. This course offers a deep dive into the tools and techniques for leveraging UE5's unparalleled rendering capabilities to visualize scenes, set designs, and character actions in real-time, revolutionizing the pre-production process. Through hands-on learning, you'll discover how to streamline workflows, enhance collaboration, and bring creative visions to life with instant feedback, setting a new standard for efficiency and creativity in the industry.
Unlock the secrets of creating visually stunning and efficient materials in Unreal Engine 5 with our focused class on Materials and Proceduralism. Learn how to harness the power of UE5's material editor and procedural techniques to craft dynamic, realistic surfaces and effects that respond to game environments and player interactions. This course will empower you to elevate the visual fidelity of your projects while optimizing performance, making your game worlds more immersive and interactive than ever before.
Dive into the world of real-time visual effects with our comprehensive course on Niagara in Unreal Engine 5. Master the cutting-edge techniques to create stunning visual effects, from intricate particle systems to dynamic simulations, all within the powerful Unreal Engine ecosystem. Elevate your VFX skills and bring your creative visions to life, setting a new standard for interactive and immersive environments.
This final term is dedicated to getting you job-ready! With your mentor’s guidance, you’ll polish your best work for your portfolio and learn how to develop your competitive edge, market yourself, and make the best possible impression in front of employers. You'll also receive additional 1-on-1 career support, portfolio reviews, and industry insights from CG Spectrum's Career Coach.
The 9-month Specialization Course is the second half of our Career Track, preparing you for your first day in the industry. Your future awaits!
Our real-time 3D and virtual production courses are taught by industry professionals who have worked with top studios. Receive expert guidance from a new mentor each term!
Simon has been working in the game industry since 2005, and was credited as the only technical cinematic animator for Batman: Arkham City at Rocksteady Studios.
Dept. Head of Real-Time 3D
Known for Batman: Arkham Knight
Mentor of Real-Time 3D
Known for Visual storytelling
Mentor of Foundations
Known for Bleeding Edge
Mentor of Real-time 3D
Known for Gwent: The Witcher Card Game
Jon currently works as a Lead Character Technical Artist at Striking Distance Studios where he loves solving problems and helping teams in as many ways as he can.
Mentor of Real-Time 3D
Known for Marvel's Avengers
Mentor of Real-time 3D
Known for Call of Duty: Infinite Warfare
Mentor of Real-Time 3D
Known for Avatar: The Way of Water
Mentor of Real-Time 3D
Known for Marvel v Capcom: Infinite
Mentor of Real-Time 3D
Known for Technical Art
Mentor of Real-Time 3D
Known for Immortals of Aveum
With a focus on portfolio preparation, we help students build their competitive edge with high quality work that gets noticed.
Learn more about the prerequisites for this course and the real-time 3D and virtual production careers you could explore in the future. For general questions about studying at CG Spectrum, visit the main FAQ page or contact us.
This course requires the successful completion of the Real-time 3D Foundations career track or a portfolio submission demonstrating professional experience and an accompanying reel/resume.
If you want to skip the Foundations course, you must show that you have a fundamental understanding of how Unreal Engine works and how to work with characters and animation within a real-time environment. You need to provide a portfolio of work that demonstrates an understanding of the topics taught in the course.
These include:
Age Minimum
The general minimum age to be able to enroll in our industry certificate courses is 16. We require parent or guardian consent during the enrollment process for applicants under 18.
Students under 16 will require a further assessment before they can officially enrol. This may include an interview with a course advisor and the creation of a study plan to ensure they have considered how they will manage a college-level workload.
English Proficiency
We expect our students to have a good understanding of written and spoken English. There’s no specific ’level'; however, you must be able to understand video tutorials in English (no subtitles) and speak with your mentor in English during your live Q&A session.
Computer Literacy
To be successful in this program, you will need basic computer skills and a computer that meets the minimum specifications (see next question).
Software:
Students will be required to use Unreal Engine (free to download and use) and purchase a license for EmberGen (education discounts are available).
Instructions for how to obtain an educational license for this software will be provided upon enrollment.
Hardware:
Students will need a dedicated graphics card and a computer that meets the minimum requirements for Unreal Engine and EmberGen.
Please note: as the software we use is regularly updated, please check the specs against the latest available version at the time of enroling.
No, we do not currently plan to support physical hands-on training. Our focus is more on storytelling through Unreal Engine.
It can be if it's specifically using Unreal Engine to build a more immersive experience.
3D animation is explored within Real-time 3D Foundations Term 1 ("Essentials to 3D"), using Maya, and again in Term 2 ("Core Real-time 3D Principles"), using Unreal Engine, including general 3D animation rigging principles. For those who want to learn animation in more detail, we recommend exploring our 3D animation courses.
Real-time 3D students will also study elements of visual effects using Niagara, Unreal Engine's next-generation VFX system. This specialization course dedicates a full term (Term 4) to it.
FX is a broad discipline, so besides the fire and power-ups covered in this course, those seeking a deeper understanding of FX and simulation are encouraged to explore our FX courses.
Basic post-production concepts are included within Foundations Term 2 ("Professional World Building") course, however, to continue understanding professional compositing workflows using Nuke we offer compositing courses that can be explored further.
Matchmoving is not part of the virtual production curriculum but is introduced in our Digital Compositing Foundations course.
Contact the student admissions team about possibly accommodating this within the course.
This real-time 3D course would provide excellent technical knowledge required for the architectural presentation of characters, lighting, camerawork, and rendering.
It doesn't specifically focus on the architectural industry, so topics related to the design, layout, and material matching standards required for architectural visualizations might be missed.
For those interested in architectural development, explore 3D Visualization courses.
Skilled real-time artists are in demand across the film and game industries and beyond. Read more about the role of a real-time 3D technical artist and how real-time workflows are being adopted by a wide range of industries.
On completion of the Real-time 3D Specialization course, you will have greater confidence in your technical and creative abilities and a polished portfolio to show prospective employers.
You will also have access to our career coach and personalized career services (including interview preparation, CV/resume assistance, and portfolio reviews), which can help when applying for junior-level jobs such as:
The CG Spectrum community is another great resource. Through graduates and mentors already working in the industry, you can network and learn about relevant job vacancies.
Discover more about these jobs, tips, and salary expectations on our careers page:
Currently halfway through real-time world building with William Faucher, and I cannot recommend it enough.
The ability to have your level gauged and directed as to where it needs to be by someone within the industry in real-time is priceless. The personal feedback is also second to none.
I can't stress enough how much I'm enjoying studying here!
I started the course out of curiosity, I was brand new to this world but I feel like I got all the answers that I needed and even more.
I enrolled looking for a career change...
I didn't have any knowledge about digital arts. Now I can accomplish my dream of creating cinematics within fantasy worlds to tell stories or apply any artistic idea and make it happen with all the new tools under my belt. If you have passion, and need time flexibility, consider joining the amazing community and start your new journey exploring, exchanging, sharing and, most importantly, learning.
I left every session feeling inspired.
Having studied on my own before CG Spectrum, I realized that there are a lot of things you just can’t get from Google. My mentor was very generous in sharing his own experience and lessons learned along the way. I was able to gather so much knowledge on light theory, post-production workflows, tips to add realism to a scene, and more.
CG Spectrum offers unconditional support.
I want to thank the entire CG Spectrum staff and mentors for their unconditional support, for sharing beyond the course syllabus, and for always giving 100% in everything.
I can't speak highly enough about the school.
When I came to CG Spectrum I had 20 years of live entertainment experience, and they seamlessly transferred me from physical to virtual production.
Study options for all skill levels, from short introduction courses, specialized industry tracks and accredited programs