3 months - 20hrs weekly
Once you've learned the basics of Houdini in this exciting short course, you'll be creating explosions and natural disasters in no time! Your mentor will show you how to set up professional workflows and give you a taste for what it's like to be an FX artist.
9 months - 20hrs weekly
Harness the power of procedural node-based workflow techniques to create destruction, explosions, water simulations and more. Use rigid body dynamics and geometry fracturing to create complex scenes, and practice modeling, texturing, simulating and rendering VFX shots.
Daniel is a senior Houdini FX artist with 15 years of experience working on blockbusters such as Terminator: Dark Fate, John Wick 3, Aquaman, The Wolverine, and Game of Thrones.Read full bio
Ben's worked on high-profile commercials and Unreal Engine VR experiences for projects like Game of Thrones, Interstellar and Ready Player One.Read full bio
Kate is a VFX artist in the motion picture industry. She primarily works with Houdini, and in her spare time runs a blog based on incorporating scientific ideas in VFX, and general Houdini tips.Read full bio
Originally from Hungary, Gyuri's work has taken him all over the world: from Weta in Wellington, to Animal Logic in Sydney, Method in Melbourne, and now Mainframe in Vancouver.Read full bio
Claire has more than 25 years' experience as an FX artist for films and games on projects like Harry Potter and the Goblet of Fire, X-Men First Class, and Clash of the Titans.Read full bio