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Game Design Essentials

Level Up Your Skills: Online Game Design for Beginners with Industry Experts

Overview

Learn Essential Tools and Techniques to Begin Your Game Design Journey

Uncover what makes a video game compelling and start building your knowledge in designing game systems while you explore industry-used software, including Unreal Engine and Photoshop.

Why study game design with us:
  • Receive mentorship from professional game designers
  • We are an Unreal Academic Partner and Authorized Training Center
  • Discover industry techniques and workflows
  • Private 1-on-1 or small group classes (max. 4 students)

Learn the basics of game design through systems and mechanics, understand different job roles and team structures, deconstruct games to reveal intricate design decisions, and start designing and building your own game!

game-design-essentials-overview
Our Difference

Master Your Skills. Master Your Future.

Our mission is to ensure graduates are the best trained and best prepared for a successful career in their chosen field.

badge_mentor_bronze Industry Mentors Learn from the best! Our instructors are seasoned industry pros and bring real-world knowledge to the classroom, ensuring you're equipped with the skills that studios demand.  
badge_mastery_bronze Outcomes Our goal is to make you job-ready. You'll graduate with technical skills and a deep understanding of the industry, making you a valuable asset to any studio.  
badge_community_bronze Community Join an active community and network with peers, mentors, and industry professionals. Our strong industry connections can help you access job opportunities post-graduation.  
Course Information

Same Course. Same Mentors. Two Ways to Train.

 Flexible ways to learn, shaped around your goals and schedule, whether you want the structure of a group or the focus of one-to-one mentorship. 
Private · one to one

1:1 Career Mentorship

Next Intake
Monthly
Duration
3 months
QUALIFICATION
Certificate

Train with a working professional focused entirely on you, reviewing your work every week the way a supervisor reviews a junior artist. Immediate, specific, tailored to exactly where you are. You set the pace, push past the set curriculum where you need to, and start the month you are ready.

WHO IS THIS FOR
  • Working professionals looking to upskill or pivot without leaving their job
  • Experienced artists who need targeted training in a specific tool or technique
  • Students who benefit from personalised instruction due to additional learning needs
 
  •  
Private 1-hour weekly sessions with a dedicated mentor
  •  
Flexible scheduling and pacing that fits around your life
  •  
Personalised feedback on your portfolio and career direction
  •  
Start any month, no waiting for a cohort
  •  
No prerequisites, assessments, or fixed cohort schedule
Cohort · group class

Group Class

Next Intake
Duration
4 months
Qualification
Certificate

Learn in a small group led by a working professional, with everyone's work reviewed every week the way a studio team operates. You grow alongside people chasing the same goals, sharpening your eye on their work as well as your own, and keep the momentum that comes from not working alone. 

WHO IS THIS FOR
  • Students who learn better in collaborative, social environments
  • Career changers who want structure and accountability while they transition
  • Recent school leavers looking for an alternative to a traditional university degree
  •  
Weekly 3-hour live classes with a small cohort of peers
  •  
Collaborative group projects that simulate studio team workflows
  •  
Structured curriculum with assessments and deadlines that keep you on track
  •  
Watch your work reviewed next to your peers', and learn from their feedback
  •  
Credits transfer directly toward a CGSI degree
Curriculum

Course Curriculum

Game Design Principles and Tools

Before you can begin building a game you need a basic understanding of game design theory. We'll look at HOW things should be designed, WHY they work, and WHAT you need to do to make a compelling game. See how a platform can change the game design in fundamental ways, and how the differences must be adapted across genres.

Expect to play a LOT of games in the name of research. Every great designer must know how to analyze, deconstruct and understand how each game differs and why. You'll achieve this by learning how to paper design and concept, getting the hang of writing a level design specification, and ensuring level functionality and other technical needs are met.

*This short course is equivalent to the first term of the Game Design Foundations course. If you continue your learning journey, you'll be eligible to join the Foundations course from Term 2 onwards.

What You'll Learn
  • Understand what a game and game systems are and how to design them
  • Design compelling game systems, quests & objectives
  • Design core gameplay mechanics
  • Add visuals to enhance levels
  • Start learning the Unreal game engine and building simple prototypes

Portfolio projects: Game pitch document, game design document, UE gameplay prototype.

Weekly Breakdown
  1. What is Game Design?
  2. Game Rules and Systems
  3. Systems and Idea Generation
  4. Level Blockouts and Prototyping
  5. Ideas Communication
  6. Iteration and Game Pillars
  7. Fun and the Audience
  8. Game Documentation
  9. Introduction to Combat
  10. Introduction to Puzzles
  11. Components of Game Creation
  12. Pipeline and Polish

Download the Course Guide

Your creative journey begins here! Download our comprehensive course guide and discover the exciting educational opportunities that await you.
Mentors

Learn Directly From Film & Game Mentors

To be the best, it helps to learn from the best. All game design classes are taught by professional game designers with years of experience.

Student Testimonials

Get The Education You Deserve

turok-origins

"A cornerstone for your career.

I can honestly say that even by having experience in the field, I've gained a mind-blowing volume of understanding, even when considering the most basic of aspects behind Game Design and Development! Concepts I thought I knew now look so different in a new light. Lessons are challenging, and assignments and classes engaging. A must for any professional looking to up their game a notch or 73."

 

fritz-m 
Fritz M  |  Game Development

 
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"CG Spectrum's training got me hired in the industry.

CG Spectrum helped me build the skills and connections that directly resulted in getting hired as a Gameplay Programmer at New World Interactive."

 

jeff-giron-headshot-zoom 
Jeff G  |  Game Development

 
kristala-poster

"CG Spectrum has exceeded my expectations in terms of quality of learning, support, and continued guidance from mentors and peers.

Also, the community at CG Spectrum is amazing! People are passionate about what they study and do. It's a great study and work environment."

 

AlexiosVasilakis-square 
Alexios V |  Game Development

 
mlb-the-show-poster

"CG Spectrum is the perfect place to gain focus, understanding, an encouragement for your journey.

If you are looking for a supportive place to gain or hone skills in game design or other verticals, CGS is a fantastic and worthy place to dive in."

 

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Shaul H  |  Game Development

 
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"I chose CG Spectrum because I wanted to take my learning to the next level & ensure I was working on the most efficient way to get into the industry.

Chris Swain was the guiding force that kept me headed in the right direction with his sage advice. He was also a calming presence that kept me relaxed during what was often an overwhelming experience.

Thank you Chris for being a friend, a motivator, and a teammate during my time at CG Spectrum and beyond."

 

luke-williford Luke Williford  |  Game Development

 
batora-poster

"CG Spectrum prepares you to work as a professional game designer from day one.

The most impressive quality CG Spectrum offers is a course that makes study as if you were on your first job. If you are willing to put the energy into studying and do the assignments as if you were on the job, and if you are ready to hear your mentor's suggestions and challenge yourself to push your limits, you will get an experience very similar to the workplace. "

 

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Loris C  |  Game Development

 
borderlands-poster

"My experience at CG Spectrum was second to none, and taught me so much more than I initially anticipated.

My mentor took me from being barely computer literate to an animator working at a studio in only a year and a half. The information and level of teaching at CG Spectrum will absolutely not be found anywhere else."

 

kieranlee-headshot 
Kieran L  |  Game Art & Animation

 
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"Having a mentor definitely helped! It was awesome to have someone I could reach out to when I was stuck.

Getting the weekly feedback also helped in terms of what to improve and what to focus on next. In Term 3, we learned Unreal Engine; I implemented the knowledge I gained in that course to my Advanced 3D Modeling Course to create some additional renders that demonstrated my understanding of using and integrating game-ready assets into an actual game engine.

 

benjamin oman 
Benjamin O  | Game Art & Animation

 
ollie-world

"I highly recommend signing up with CG Spectrum!

I was looking for a final push to bump my skills and finally start applying for jobs as an artist. Shortly after finishing my Advanced 3D Modeling Course I landed my first job as Junior Environment Artist, which was my dream!"

 

kasiap-headshot 
Kasia P  |  Game Art & Animation

 
forza-5-horizon-poster

"Having someone that is part of the industry personalizing your training, and providing honest feedback backed up by years of experience is something very valuable you won't get in other Game Programming Courses.

My mentor assisted me in realizing a game prototype I had in mind for quite a long time, and that was amazing. I highly recommend anyone interested in the course to spend that extra money and go for the 1-to-1 formula, because that's where you'll see the biggest difference with other online resources."

 

luca-perdelli 
Luca Piedrelli  |  Game Development

 
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Join Our Alumni at World Class Studios

Our mission is to train highly skilled graduates ensuring they are prepared for a successful career.  Take the first step towards joining our alumni at world-class studios creating work that inspires.

FAQ's

Questions? We Have Answers

What are the prerequisites for the Game Design Essentials course?

Age Minimum
T
he general minimum age to be able to enroll in our industry certificate courses is 16. We require parent or guardian consent during the enrollment process for applicants under 18.

Students under 16 will require a further assessment before they can officially enrol. This may include an interview with a course advisor and the creation of a study plan to ensure they have considered how they will manage a college-level workload.

English Proficiency
We expect our students to have a good understanding of written and spoken English. There’s no specific ’level'; however, you must be able to understand video tutorials in English (no subtitles) and speak with your mentor in English during your live Q&A session.

Computer Literacy
To be successful in this program, you will need basic computer skills and a computer that meets the minimum specifications (see next question).

 

What are the software and hardware requirements?

Software:

Students are required to use Unreal Engine, which is free to download. 

We also recommend that you purchase Photoshop/Illustrator (Creative Cloud 'All Apps' plan with a student discount) for the length of your studies. . Free alternatives to Photoshop include GIMP/Inkscape.

Hardware:

Students will need a dedicated graphics card and a computer that meets the minimum requirements for Unreal Engine and Photoshop

Please note: as the software we use is regularly updated, please check the specs against the latest available version at the time of enroling.

Can I skip the Essentials course and go straight to the Principles course?

At CG Spectrum, occasionally, it is possible to skip ahead and start studying in later terms. We highly recommend that most students do not skip ahead as each subject covers a tremendous amount of information and skills that will be used throughout the entire program (and will require some catching up in your own time if skipped).

Term one is still incredibly challenging and covers a lot of material. It includes over 25 hours of lecture videos and there are over a dozen assignments students need to complete. All of the future course material will build upon this foundation.

The course will cover some basic concepts, teach the basics of using the Unreal Engine, teach the fundamentals of system and level design, and teach you how to deconstruct games properly and design using a systemic approach. 

If you have not released an indie game or worked professionally to design PC/Console AAA games, we highly recommend you do not skip the first term. Even if you have designed mobile games, VR, or other genres or platforms of games, we do not recommend skipping it as the nuances are different in each platform.

If you want to be considered for skipping the first term, you must submit a portfolio to be reviewed and considered. The portfolio must include:

  • Example Pitch Deck, Game Pitch, and a Game Design Document (GDD) for a major action, adventure, role-playing, shooter or other mainstream AAA PC/console game.
  • Whitebox level prototype in Unreal Engine or Unity.
  • Example PLAYABLE level or game built in Unreal Engine or Unity. It must also be action, adventure, role-playing, shooter, or other mainstream AAA PC/console game.

This will ensure that you are familiar with the right materials, concepts, and tools to design new game concepts and build them in a game engine.

If you are unsure if your skills are sufficient, send us your portfolio when you apply, and we'll arrange for the department head to review it and, depending on the circumstances, a student interview.

What game design careers can I explore post-graduation?

This short course will get you started on your creative journey, but in a competitive industry, we advise continuing your studies with the full career track.

The game design career track includes the Game Design Foundations and the Game Designer Specialization (available early 2025). It is designed to better prepare you for a job in the industry and help increase your employment opportunities.

The career track ensures you build strong foundational skills before moving on to more complex techniques and workflows. You will also dedicate time to career development and preparing a polished portfolio while you gain invaluable industry insights.

Some of the junior game design jobs you could pursue after completing the full study pathway include:

Discover more about these game development jobs, tips, and salary expectations on our careers page:

Discover More

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