Enter the exciting world of Unreal Engine with our introductory course! Go from simply installing the engine to creating a fully animated playable character. Mentored by a professional real-time artist, you'll develop a broad knowledge of the engine and surrounding pipelines including basic rigging and motion capture.
CG Spectrum–one of the Top 50 Best Creative Media & Entertainment Art Schools in the World–has partnered with Epic Games and industry professionals to develop a job-focused study pathway to ensure you are well-positioned to enter the real-time 3D and virtual production field and make a productive contribution from day one on the job.
Expect highly personalized training with mentorship from industry experts on the cutting edge of this field. After completing this beginners course, continue along the study pathway with the more advanced Real-Time 3D Technical Art and Virtual Production Course.
In this introductory course, you'll start with the fundamentals of Unreal Engine, learning how to set up animated characters in the engine, along with a wide variety of features, plus rigging and motion basics. Developing a good foundation in this area is essential for moving on to the more advanced Real-Time 3D & Virtual Production Course where you'll apply your new skills to creating a film-quality cinematic shot.
*This short course (or equivalent experience) is a prerequisite to the full Real-Time 3D and Virtual Production Course.
Before entering the introduction to real-time 3D course we recommend that the student has the following basic skills:
You will also need a computer that meets the minimum specifications (see next question).
Note: This introduction course is also embedded in the Game Art & Animation Foundations course. Students who complete the game art course will have a good foundation in modeling and animation and can continue straight to the 9-month Real-Time 3D Technical Art & Virtual Production course.
Students can sign up for an educational license for Substance Painter, Motionbuilder, and Maya.
Unreal Engine is free to download and use.
If you choose the 1-on-1 private mentorship option, then yes, you can decide to skip and adjust the week pacing with your mentor.
This short course will get you started on your journey as a real-time 3D technical artist, but in a competitive industry, continuing your studies with the more advanced 9-month Real-Time 3D Technical Art & Virtual Production course will better prepare you for a job in the industry and help increase your employment opportunities.
The 9-month course covers far more complex techniques and includes personalized career services and 1-on-1 time with our Career Development Manager which can help when applying for junior virtual production jobs such as:
Discover more about these jobs, tips, and salary expectations on our careers page:
Simon has been working in the game industry since 2005, and was credited as the only technical cinematic animator for Batman: Arkham City at Rocksteady Studios.Read full bio
Deepak is the Producer for film, TV, and virtual production at Epic Games' Unreal Online Learning platform and is sharing his real time production expertise with students at CG Spectrum.Read full bio
Jon currently works as a Lead Character Technical Artist at Striking Distance Studios where he loves solving problems and helping teams in as many ways as he can.Read full bio
The most affordable way to learn from top industry mentors in a fun, collaborative environment, while still getting plenty of personalized feedback.
Progress faster and enjoy more flexiblity with private mentorship. Ideal for busy schedules, career-changers, or artists upgrading skills or changing specialties.
(3 x payments)
(1 x payment)
(3 x payments)
(1 x payment)