Learn 3D basics as a platform

Embark on your creative journey with our foundational course in 3D essentials, the perfect launching pad into the expansive world of digital art and design.

This course is meticulously crafted to introduce you to the core principles of 3D modeling, texturing, lighting, rigging, and animation, equipping you with the fundamental skills necessary for mastering the art of creating stunning three-dimensional visuals.

Benefits of studying at CG Spectrum:
  • Unreal Academic Partner & Unreal Authorized Training Center
  • Mentorship from industry pros
  • Job-focused curriculum and 100% online
  • Private 1-on-1 or small group classes (max 4 students)


CG Spectrum–one of the Top 50 Best Creative Media & Entertainment Art Schools in the World–has partnered with Epic Games and industry professionals to develop a job-focused study pathway to ensure you are well-positioned to enter the real-time 3D and virtual production field and make a productive contribution from day one on the job.

Expect highly personalized training with mentorship from industry experts on the cutting edge of this field. After completing this beginners course, continue along the study pathway with the more advanced Real-Time 3D Foundations Course.  



Study duration

12 weeks


20 hrs weekly

Skill level



Basic computer skill and a passion for film and games


Weekly online classes, feedback and support


Unreal Engine, MotionBuilder, Maya, Substance Painter

Start date

Jun 3, 2024

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Progress faster with industry-approved career training and personalized mentorship

Term 1: 12 weeks

Foundations 1: Essentials of 3D

In this Essentials course, you'll start with the fundamentals of 3D, learning how to set up models, scenes, rigs, and animation to set the stage from which all other 3D skills be built.  Developing a good foundation in this area is essential for moving on to the more advanced Real-Time 3D Foundations where you'll apply your new skills to the world of Unreal Engine to bring your visions to life.

  • 3D Modeling basics and geometry
  • Texturing and lighting techniques
  • Foundational animation principles
  • Rigging basics

*This short course (or equivalent experience) is a prerequisite to the full Real-Time 3D Foundations Course.

  1. Introduction to 3D Space
  2. Modeling Projects and Pipeline
  3. Modeling Tools and Techniques
  4. Modeling Workflows
  5. Modeling for Real-time 3D
  6. Principles of UV Mapping
  7. Principles of Materials and Rendering
  8. Animation Principles
  9. Applied 3d Animation
  10. Animation Cycles
  11. Principles of Rigging
  12. Lighting and Rendering
Study Options

Small Class

The most affordable way to learn from top industry mentors in a fun, collaborative environment, while still getting plenty of personalized feedback.

  • Max. 4 students per course
  • Affordable high-quality education
  • Network while you learn
Study Options

1-on-1 Private

Progress faster and enjoy more flexiblity with private mentorship. Ideal for busy schedules, career-changers, or artists upgrading skills or changing specialties.

  • Maximum level of mentor interaction
  • Greater flexibility to schedule classes
  • Customized learning experience


Choose your class size

$1,185 USD

(3 x payments)

$1,750 USD

(3 x payments)

Essentials + Foundations Bundle

Add the Foundations of Real-time 3D and save up to 20%

We understand the unique needs of students pursuing careers in creative industries. That's why we offer curated course bundles that align with specific career paths or skill development goals. These bundles are designed to provide comprehensive training while offering cost savings compared to enrolling in individual courses.

Pathway illustration for 9 Month Bundle

Get direct access to industry professionals with years of experience

Learn from passionate industry veterans with years of real-world experience at major film and game studios. More mentors to be announced soon!

Frequently asked questions

Real-Time 3D Essentials FAQs

This course is suitable for beginners.

If you would like to prepare before starting the Real-time 3D Essentials, you could work on the following basic skills:

  • Polygonal modeling principles and workflows
  • UV unwrapping workflows 
  • Animation timeline and graph editing workflows
  • 3D Rendering workflows

You will also need a computer that meets the minimum specifications (see next question) and have basic computer literacy.

Note: This course is a pre-requisite to the 9-month Real-Time 3D Foundations course.


Students can sign up for an educational license for Substance Painter, Motionbuilder, and Maya. Instructions for how to obtain an educational license for the required software will be provided upon enrollment.


Students will need a dedicated graphics card, and a computer that meets the minimum requirements for Unreal EngineSubstance PainterMotionbuilder, and Maya

Please note: as the software we use is regularly updated, please check the specs against the latest available version at the time of enroling.

If you choose the 1-on-1 private mentorship option, then yes, you can decide to skip and adjust the week pacing with your mentor.

This short course will get you started on your journey as a real-time 3D technical artist, but in a competitive industry, continuing your studies with the more advanced 9-month Real-Time 3D Technical Art & Virtual Production course will better prepare you for a job in the industry and help increase your employment opportunities.

The 9-month course covers far more complex techniques and includes personalized career services and 1-on-1 time with our Career Development Manager which can help when applying for junior virtual production jobs such as:

Discover more about these jobs, tips, and salary expectations on our careers page: