Build on your fundamental game design skills, and create more elaborate video games in this intensive course. Using AAA case studies, learn to build immersive game levels and interfaces, combine different gameplay systems to create more engaging experiences, and discover what it takes to launch a successful game.
Why study game design at CG Spectrum:
Dive deeper into the exciting world of games with CG Spectrum's comprehensive game design course. You'll learn advanced level design techniques, take on fun and challenging projects each week, and build the job skills you need to become a valued asset in a game studio.
As an Unreal Academic Partner and online game dev school, we're here to ensure you gain speed and confidence with industry-leading software Unreal Engine, and create original work for your portfolio!
It's very easy for game designers to get wrapped up in design theories and ideas. But most game ideas need to be touched, felt, played and tested sooner rather than later. In this term, you’ll learn how to bring your ideas to life and find out what goes into making a fun and compelling game.
Great ideas are a dime a dozen, being able to execute them well is more important. Using the concepts, processes and theories you’ve learned so far, you’ll learn how to validate and express your ideas then apply your new skills and knowledge of level and game systems design to tackle more complex level design problems and areas by creating your own playable game prototype in Unreal.
Portfolio project: UE beautiful corner prototype
Action and combat are an important part of many different games and genres. This term is about learning how to design and create great AAA combat and action games for PC and consoles. You'll take all of the theory and basic understanding of the Unreal engine which you have learned in previous terms and really learn how to apply it to make an incredible game that you can show off in your portfolio.
Take your game from idea to designing the game systems, to designing a fun level, to implementing it in Unreal so that others can play it using our custom toolkit for Unreal. You'll have all the assets and tools you need to build a game, even if you are not an artist or programmer.
Portfolio projects: Shooter project GDD, and UE shooter project prototype
This final term is dedicated to getting you job-ready! With your mentor’s guidance, you’ll polish your best work for your portfolio and learn how to develop your competitive edge, market yourself, and make the best possible impression in front of employers. You'll also receive additional 1-on-1 career support, portfolio reviews, and industry insights from CG Spectrum's Career Development Manager.
The most affordable way to learn from top industry mentors in a fun, collaborative environment, while still getting plenty of personalized feedback.
Progress faster and enjoy more flexiblity with private mentorship. Ideal for busy schedules, career-changers, or artists upgrading skills or changing specialties.
(9 x payments)
(3 x payments)
(1 x payment)
(9 x payments)
(3 x payments)
(1 x payment)
Troy is an award-winning game designer and executive with over 25 yrs of game development experience at major companies like Microsoft, Ubisoft, Insomniac, EA, Disney, and Samsung.Read full bio
AAA Game Designer Heath has 13+ years' experience top studios in North America and Australia on The Amazing Spider-Man, Hitman, and The Tomb Raider franchise.Read full bio
While at award-winning game studio Blazing Griffin, Michael released titles like Murderous Pursuits, The Ship: Remasted, Distant Star: Revenant Fleet and Dino Tribes.Read full bio
J.J. has worked at NetherRealm Studios (WB Games), Disney Interactive and Midway Games. Titles include: Injustice 2, Mortal Kombat X, Disney Infinity, John Woo Presents: Stranglehold.Read full bio
Scot helped create the first Advanced Dungeons & Dragons roleplaying game, and was responsible for hits like Falcon 3.0, Crimson Skies, 007: Everything or Nothing and DMC.Read full bio
Being paired with a mentor who has vast field experience and follows my progress every week is amazing!
And what to say of the incredibly welcoming worldwide community — witnessing everyone's progress and seeing how everyone is there for one another is completely fulfilling! CG Spectrum allowed me to work on personal projects at the same time, and also to make my own schedule. I would recommend this school without any hesitation.
Dive right into the full study pathway and be industry ready in 1 year.
What are the prerequisites for this Game Design course?
This course requires the successful completion of either the Introduction to Game Design Course or portfolio submission and an accompanying resume.
Can I skip the intro course and go straight to the 9-month course?
At CG Spectrum it is VERY occasionally possible to skip the initial Introduction to Game Design Course and start studying in the 9-month full Game Design Course. We HIGHLY recommend that most students do NOT skip the Introduction Term as it covers a tremendous amount of information and skills which will be used throughout the entire program and will require some catching up if skipped.
This introductory course is still incredibly difficult and covers a LOT of material. It includes over 25 hours of lecture videos and over a dozen assignments students need to complete. ALL of the future course material will build upon this foundation.
The course will cover some basic concepts, teach the basics of using the Unreal Engine, teach the fundamentals of system and level design, and teach you how to deconstruct games properly and design using a systemic approach.
If you have not released an indie game or worked professionally to design PC/Console AAA games, we highly recommend you do NOT skip the Intro term. Even if you have designed mobile games, VR or other genres or platforms of games we do not recommend skipping it as the nuances are different in each.
IF you want to be considered for skipping the introduction term, you must submit a portfolio to be reviewed and considered. The portfolio must include:
This will ensure that you are familiar with the right material, concepts and tools to both design new game concepts and build them in a game engine.
If you are unsure if your skills are sufficient, send us your portfolio and we'll arrange a review by the department head and a possible student interview, depending on circumstances.
What are the software & hardware requirements?
Students can sign up for an educational license for Photoshop (Photography plan only) and Maya for the length of their studies and be reimbursed for the cost.
Unreal Engine is free to download and use.
What game design careers can I explore post-graduation?
On completion of the Game Design Course you will have greater confidence in your game design skills and a portfolio of work to show employers.
You will also have access to personalized career services and 1-on-1 time with our Career Development Manager which can help when applying for junior game design jobs such as:
The CG Spectrum community is also an excellent place to network, and find out about game development job vacancies through alumni and mentors already working in the industry.
Discover more about these game development jobs, tips, and salary expectations on our careers page:
Will taking this course guarantee me a job?
While CG Spectrum's advanced students have a strong job success rate, we cannot offer guaranteed employment as the game industry is competitive and there is no way of knowing what the market will demand.
The students who experience the greatest success are those who take responsibility for their career, put in the hard work to get their skills and portfolio up to industry standard, leverage their mentor's invaluable expertise and the networking opportunities provided through the CG Spectrum community, and take advantage of every opportunity to excel.
To help students find employment, we have a range of career services and a dedicated Career Development Manager who regularly hosts exclusive career-focused webinars, Q&As, artist interviews and workshops for CG Spectrum students and alumni, and is available to answer career-related questions.
Students in the 9-month programs receive additional 1-on-1 career support, CV/portfolio reviews and help with application/interview preparation.
If you have any questions about our career services as they relate to your personal career goals, please don't hesitate to get in touch.
From short introduction courses to full industry programs, we've got study options for all skill levels.
3 months - 20hrs weekly
Find out what makes an addicting game, starting with game mechanics and systems, genres, level design and world building. Expect a mix of theory, paper design, concepting and hands-on practice using Unreal Engine and start building a game!
3 months - 20hrs weekly
Ideal for beginners with little or no programming knowledge! Starting with the fundamentals, you'll master the basic syntax of C++, get to know the most important programming concepts used in development, and create a simple game from scratch.
9 months - 20hrs weekly
Go from inexperienced programmer to capable Unreal Engine developer! Once you've learned C++, begin building fun 2D and 3D levels with fully interactive animated characters. Finish with a playable game and a great understanding of Unreal Engine's interface and tools.
9 months - 40hrs weekly
Learn game art essentials like 3D modeling and animation using Maya, Substance Painter, and Unreal Engine. As you get the hang of building assets and animating your characters, you'll develop portfolio pieces like walk cycles, combat actions, and stylized 3D models and weapons.