Game Design Degree
DIPLOMA | BACHELOR OF GAME DEVELOPMENT
Develop your design and technical skills to excel as a video game designer
Accredited Degree in Game Design with Training from Industry Pros
Harness and hone the skills to plan, develop, and implement immersive and interactive video games in Unreal Engine. Following industry-standard workflows and practices, master game development tools and techniques and understand relevant concepts and theories that will help you evolve and thrive along with the industry.
Why study game design with us:
- Gain the creative, technical, interpersonal, and conceptual skills and knowledge needed to succeed in the industry
- Study with more flexibility (100% online)
- Create industry-level work that recruiters will notice
- Graduate in less time than a typical degree - 2 years instead of 3
- Join a global community of 4000+ students, grads, and industry artists

Master Your Skills. Master Your Future.
Our mission is to ensure graduates are the best trained and best prepared for a successful career in their chosen field.
Everything You Need To Know
Our film and game degrees and diplomas seamlessly blend academic excellence with practical industry methodologies to help students pave a steadfast pathway to a successful creative career.
Qualification
Diploma (AQF 5)Bachelor's Degree (AQF 7)
No. of Trimesters
Diploma - 2 trimesters Bachelor - 6 trimesters
Program Length
Diploma - 7 months
Bachelor's Degree - 2 years
Part-time study available
Delivery Mode
Online live classesCustom video lectures
Personalised mentor feedback
Course Fees
Diploma - $16, 664 USDBachelor - $49, 992 USD
Payment options available
Course Structure
Develop industry foundations with our 6-month Diploma, or continue into the full Bachelor's Degree to build more comprehensive skills.

The Bachelor of Game Development majoring in game design will teach you how to create a game from scratch using industry-standard software. You will also build vital interpersonal skills and industry knowledge in both a practical and conceptual capacity.
- Explore combat and action gameplay development for PC and consoles.
- Implement advanced interactive level blueprints in Unreal Engine and script complex artificial intelligence behaviours for user interaction.
- Discover industry-standard practices, procedures, and workflows.
- Build valuable interpersonal skills such as communication and problem-solving.
- Dedicated time to building your professional showreel and getting job-ready.
The below course outline reflects a full-time course load, which comprises three subjects per trimester and three trimesters per year over a two-year duration. Part-time study options are also available.
Trimester 01
- Game Design and Development
- Film and Game Principles, Concepts and Innovations: Learning from History
- Industry Overview: Pipeline and Production Processes
Trimester 02
- Designing and Implementing Game Systems
- Art and Design Concepts and Principles
- Communicate! Mode, Purpose and Context
Diploma Exit Point
Students can choose to exit the bachelor's degree after trimester 02 with a diploma or continue their studies through to trimester 06 and earn their bachelor's degree.
Trimester 03
- Action Gameplay Development
- Concepts & Principles of Story & Visual Narrative
- Identifying & Solving Problems
Trimester 04
- Level Design Pre-Production
- Concepts & Principles of Lighting & Cinematography
- Managing Projects & Creative Assets
Trimester 05
- Level Design Production
- Leading with Integrity
- Establishing & Sustaining Your Business
Trimester 06
- Game Design Capstone
- Stepping into Industry: Becoming a Proactive Practitioner
- Marketing Yourself & Your Business
Bachelor Degree Point
Download the Course Guide
Your creative journey begins here! Download our comprehensive course guide and discover the exciting educational opportunities that await you.CG Spectrum’s Bachelor of Game Design prepares students for careers in the gaming industry by teaching essential skills in game design, development, and production.
Key highlights include:
- Game Design Fundamentals: Learn core principles of game mechanics, level design, and player experience.
- Technical Skills: Gain hands-on experience with industry-standard tools, engines, and workflows.
- Storytelling and World-Building: Develop immersive narratives and dynamic game worlds.
- Collaboration and Teamwork: Work on real-world projects to build communication, problem-solving, and leadership skills.
- Portfolio Development: Create a professional portfolio to showcase your talent to potential employers.
- Flexible Study Options: Study full-time over two years or part-time to suit your schedule.
Graduates will leave with the technical expertise, creative vision, and industry knowledge needed to excel in game design and development roles.

Bachelor Degree Tuition
Avg. Cost per Trimester
$8,332 USD
Duration
6 Trimesters Full-time (2 Year Fast Track or Part-time Options Available)
Total Program Cost
Diploma Tuition
Avg. Cost per Trimester
$8,332 USD
Duration
2 Trimesters Full-time (Part-time Options Available)
Total Program Cost
Don't Put Your Future On Hold
With CG Spectrum’s expert training, you can develop the skills and connections you need to thrive in the competitive film and game industries.Learn Directly From Film & Game Mentors
To be the best, it helps to learn from the best. All game design classes are taught by professional game designers with years of experience.

Cameron Cintron
Cameron Cintron has been writing code for mobile games for 12 years, working with studios including Blue Street Studios and Azure Games while also teaching game programming at Columbia College Chicago. He mentors CGSI Game Programming students with a focus on the systems and patterns that hold up when a project ships to real stores rather than just a class assignment.
Known for Mobile game development

Casey Bradley
Casey is a multi-disciplined designer—he creates levels, designs gameplay systems, and leads design teams. He’s operated in the industry for over a decade and currently works at Traega Entertainment.
Known for America's Army franchise

Chris Kefalas
Chris Kefalas has spent 21 years designing games at studios including Striking Distance, Sumo Digital, Ubisoft, Sucker Punch, Codemasters, Rare, and Radiant Worlds. His credits include The Callisto Protocol, Watch Dogs: Legion, Far Cry 6, Hitman Season 2, Crackdown 3, Kinect Sports, and Operation Flashpoint. He mentors CGSI Game Design students through the design fundamentals that survive long production cycles and platform shifts.
Known for The Callisto Protocol

Eric Jensen
Eric is a Design Manager at PlayStation's Bend Studio. He is excited to share his journey and knowledge he has gained with others.
Known for Days Gone

Glenn Storm
Glenn Storm brings 26 years across game design and feature animation, with credits including Star Wars: The Clone Wars, Sonic the Hedgehog, The Iron Giant, and Sinbad through stints at Realtime Associates, DreamWorks Animation, Warner Bros Animation, USC's Institute for Creative Technologies, and the New York Film Academy. The Iron Giant alone earned an Annie Award and an LA Film Critics nod for Best Animated Feature. He mentors CGSI Game Design students with the rare cross-medium perspective that comes from shipping in both.
Known for Star Wars: The Clone Wars

Jason Barlow
Jason Barlow is Course Director for CGSI Game Design, drawing on 16 years across game design education and production. He shapes the program around the design thinking, prototyping, and shipping discipline that studios actually hire for.
Known for Game Design

Mathieu Bissonnette
Mathieu Bissonnette has spent 20 years designing games at Ubisoft, Eidos, Ninja Theory, and Cirque du Soleil, with credits including Senua's Saga: Hellblade II, Shadow of the Tomb Raider, Stories: The Path of Destinies, and Season: A Letter to the Future. He mentors CGSI Game Design students through the rare combination of cinematic storytelling and live-experience design his career has shaped.
Known for Shadow of the Tomb Raider

Michael Cameron
While at award-winning game studio Blazing Griffin, Michael released titles like Murderous Pursuits, The Ship: Remasted, Distant Star: Revenant Fleet and Dino Tribes.
Known for Distant Star: Revenant Fleet

Ming Zhang
With over 6 years of experience in the game industry, Ming has worked for Ubisoft, Activision, and Gameloft. He has also applied his programming skills in a wide range of areas.
Known for Tom Clancy's EndWar

Philippe Baude
Philippe is a Lead Game Designer at Ubisoft. He specializes in 3Cs, Rational Systems Design, Meta-game/Economy Design, and Designer Mentorship. He’s worked on Far Cry, Watch Dogs, and Hyperscape.
Known for Watch Dogs

Ryan Laley
Ryan Laley is a notable figure in the game development community, known for his expertise in using Unreal Engine, a popular game development platform. He has gained recognition for his comprehensive tutorials and educational content, which he shares on various platforms such as YouTube and Twitch. Through his detailed and accessible tutorials, he has helped many aspiring game developers learn the intricacies of Unreal Engine, covering topics from basic concepts to advanced techniques. His approach is characterized by his clear and concise explanations, making complex topics more understandable for beginners and experienced developers alike. His contributions to the community extend beyond tutorials; he often engages with his audience through live streams, Q&A sessions, and community forums, providing personalized guidance and support. In addition to his educational content, he is actively involved in the game development industry, working on his own projects and collaborating with others. His hands-on experience and continuous engagement with the latest developments in Unreal Engine technology keep his content relevant and up-to-date. Overall, Ryan Laley is a respected and influential educator in the game development field, dedicated to empowering others through knowledge sharing and community engagement.
Known for Mimic

Tim Huntsman
Tim is in his fourth decade of designing and producing video games. He has a number of top-selling and award-winning titles to his name.
Known for Disney Infinity

Tom Oliver
Tom Oliver is Course Director for CGSI Game Design, with 13 years across game development and credits including Stuntfall. He shapes the program around the prototyping, iteration, and shipping discipline that turns design ideas into playable products.
Known for Stuntfall

Troy Dunniway
Troy is an award-winning game designer and executive with over 25 yrs of game development experience at major companies like Microsoft, Ubisoft, Insomniac, EA, Disney, and Samsung.
Known for Resistance: Fall of Man
Get The Education You Deserve
"A cornerstone for your career.
I can honestly say that even by having experience in the field, I've gained a mind-blowing volume of understanding, even when considering the most basic of aspects behind Game Design and Development! Concepts I thought I knew now look so different in a new light. Lessons are challenging, and assignments and classes engaging. A must for any professional looking to up their game a notch or 73."
Fritz M | Game Development
"CG Spectrum's training got me hired in the industry.
CG Spectrum helped me build the skills and connections that directly resulted in getting hired as a Gameplay Programmer at New World Interactive."
Jeff G | Game Development
"CG Spectrum has exceeded my expectations in terms of quality of learning, support, and continued guidance from mentors and peers.
Also, the community at CG Spectrum is amazing! People are passionate about what they study and do. It's a great study and work environment."
Alexios V | Game Development
"CG Spectrum is the perfect place to gain focus, understanding, an encouragement for your journey.
If you are looking for a supportive place to gain or hone skills in game design or other verticals, CGS is a fantastic and worthy place to dive in."
Shaul H | Game Development
"I chose CG Spectrum because I wanted to take my learning to the next level & ensure I was working on the most efficient way to get into the industry.
Chris Swain was the guiding force that kept me headed in the right direction with his sage advice. He was also a calming presence that kept me relaxed during what was often an overwhelming experience.
Thank you Chris for being a friend, a motivator, and a teammate during my time at CG Spectrum and beyond."
Luke Williford | Game Development
"CG Spectrum prepares you to work as a professional game designer from day one.
The most impressive quality CG Spectrum offers is a course that makes study as if you were on your first job. If you are willing to put the energy into studying and do the assignments as if you were on the job, and if you are ready to hear your mentor's suggestions and challenge yourself to push your limits, you will get an experience very similar to the workplace. "
Loris C | Game Development
"My experience at CG Spectrum was second to none, and taught me so much more than I initially anticipated.
My mentor took me from being barely computer literate to an animator working at a studio in only a year and a half. The information and level of teaching at CG Spectrum will absolutely not be found anywhere else."
Kieran L | Game Art & Animation
"Having a mentor definitely helped! It was awesome to have someone I could reach out to when I was stuck.
Getting the weekly feedback also helped in terms of what to improve and what to focus on next. In Term 3, we learned Unreal Engine; I implemented the knowledge I gained in that course to my Advanced 3D Modeling Course to create some additional renders that demonstrated my understanding of using and integrating game-ready assets into an actual game engine.
Benjamin O | Game Art & Animation
"I highly recommend signing up with CG Spectrum!
I was looking for a final push to bump my skills and finally start applying for jobs as an artist. Shortly after finishing my Advanced 3D Modeling Course I landed my first job as Junior Environment Artist, which was my dream!"
Kasia P | Game Art & Animation
"Having someone that is part of the industry personalizing your training, and providing honest feedback backed up by years of experience is something very valuable you won't get in other Game Programming Courses.
My mentor assisted me in realizing a game prototype I had in mind for quite a long time, and that was amazing. I highly recommend anyone interested in the course to spend that extra money and go for the 1-to-1 formula, because that's where you'll see the biggest difference with other online resources."
Luca Piedrelli | Game Development
Join Our Alumni at World Class Studios
Our mission is to train highly skilled graduates ensuring they are prepared for a successful career. Take the first step towards joining our alumni at world-class studios creating work that inspires.












Questions? We Have Answers
Details for both domestic and international applicants can be found on our Entry Requirements page.
CG Spectrum Institute is registered with the Tertiary Education Quality and Standards Agency (TEQSA).
All CGSI degrees and diplomas are accredited, providing students with credible and recognized qualifications.
About TEQSA:
TEQSA stands for the Tertiary Education Quality and Standards Agency. It is an independent regulatory body in Australia responsible for assuring the quality and standards of higher education institutions.
TEQSA-accredited qualifications are widely recognized, allowing students to pursue further studies or employment opportunities around the world.
Your studies will require you to download and get acquainted with a variety of software, including:
Core Subjects:
Game Design Major:
- Unreal Engine - educational license
- Adobe Photoshop
We recommend a minimum of 32GB RAM. See below for more info on hardware specifications.
Core Subjects:
Game Design Major:
- Unreal Engine
- Adobe Photoshop
Please note: As the software we use is regularly updated, please check the specs against the latest available version at the time of enrollment.
CG Spectrum Institute ensures that individuals can access high-quality education and professional development without significant financial barriers, empowering them to achieve their goals and excel in their chosen fields.
Australian Students:
All higher education AQF Award Courses offered at CGSI are supported by the Australian Government’s FEE-HELP program.
Domestic students who meet specific eligibility criteria can access FEE-HELP, which allows them to borrow money for all or part of their tuition fees and repay the loan through the tax system once their income reaches a certain threshold.
For more information, please head to the Financial Aid on our website.
International students:
There is a range of financing options suited to your situation and country. Please contact our friendly admissions team for more information on how we can support your learning journey.
On completion of the Bachelor of Game Development (Game Design Major), you will have greater confidence in your abilities and a portfolio to show employers.
You will also have personalized career services with our Career Development Manager, which can help when applying for junior game design jobs such as:
Discover more about these game development jobs, tips, and salary expectations on our careers page:
We cannot offer guaranteed employment as the film and game industry is competitive, and there is no way of knowing what the market will demand.
The students who experience the greatest success are those who take responsibility for their career, put in the hard work to get their skills and portfolio up to industry standard, leverage their mentor's invaluable expertise and the networking opportunities provided through the CG Spectrum community, and take advantage of every opportunity to excel.
To help students find employment, we have a range of career services and a dedicated Career Development Manager who regularly hosts exclusive career-focused webinars, Q&As, artist interviews, and workshops for students and alumns and is available to answer career-related questions.
Degree students receive additional 1-on-1 career support, CV/portfolio reviews, and help with application/interview preparation.
If you have any questions about our career services as they relate to your personal career goals, please don't hesitate to get in touch.
Ready to take the next step toward your future? Head to our application page to get started. Whether you're looking to learn something new, build on your existing skillset, or nurture your creative side, begin your application today to start your creative journey with us!
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