In this section, we will look at the various functions of tools and options available to you in the toolbar. Understanding these tools is the first step in the process of creating your concept art assets.
There are many ways in which you can manage and manipulate your artwork in photoshop. In this section, we will go through each menu item and discuss the various functions available to you.
You will need to be able to change properties of some of the tools and functions that you use within photoshop. The Tabs section will cover how to operate everything from brush options to history states.
Making use of the Layer system in photoshop can increase the speed and ease of your production process. In this section, we will demonstrate how to use the layer system to make your workflow more efficient.
After receiving his degree in Fine Arts in 2003, Brandon began working in the video game industry. Since then he has produced work for companies like EA, Activision, Capcom, Gree, and Disney Interactive. His focus as a Concept Artist has been placed on being adaptable to different aesthetic styles, while always adding visual interest to his designs. Whether its characters, props, or environment art, Brandon aims to elevate each project he works on by employing imagination and attention to detail to produce a quality product.