podcast-header-mobile

AAA Programmer Firas Hosn on AI in Games, Leadership, and Burnout

1 minute read

04/27/2022

(SizeLimitingPyMap: {form_id=8757688f-220d-493d-89a0-4a906792f9ba, form_type=HUBSPOT, message=<p>You're in! We'll email you whenever a new episode drops.</p>, redirect_id=34690303461, response_type=inline, redirect_url=null, gotowebinar_webinar_key=null})

Subscribe to the podcast on your favorite platform

Maxine and Senior AI game programmer, Firas Hosn (Farcry 3, 4, 5; Assassin’s Creed 3) cover a lot of ground in this week’s episode of The CG Spectrum Podcast! They talk about what machine learning can do for games, finding your niche in the industry, passing on good coding habits through mentorship, technical vs. managerial roles, and combatting burnout in order to maintain that all-important work-life balance.

From the very first time Firas was able to change the color of a pixel and move an object around the screen through his code, he knew game development was what he wanted to do. 

Firas' first game programming job was at Silicon Knights, later moving to Ubisoft where he worked on the Far Cry franchise, Assassin's Creed 3, Splinter Cell: Blacklist, Your Shape, and Watchdogs 2/3. He is now working as a Senior AI Programmer at Splash Damage and shares his expertise with CG Spectrum students in the Game Programming Course.

 

Firas-Hosn-Game-CreditsSome of Firas Hosn's impressive game credits

 

firas-gameprogramming-mentorStill of Firas using actual working code as part of a game pipeline demonstration for CG Spectrum's Game Development Open Day

 

To find out more about Firas' work, check out his LinkedIn, read his interview about the future of AI, and follow him on GitHub.


Don't miss an episode!

Subscribe to The CG Spectrum Podcast on YouTube, and get podcast updates on Instagram and Facebook. For more interviews and news, check out CG Spectrum's blog.

This podcast is brought to you by CG Spectrum, a global top-ranked training provider offering specialized programs in real-time 3D, game development, animation, VFX, and digital painting. CG Spectrum’s unique online learning model provides individuals with personalized mentorship from industry professionals. If you're looking to upgrade your skills, explore our online film and game courses.

BACK TO ALL EPISODES

Subscribe on your preferred podcast platform:

Meet the hosts

Meet Maxine Schnepf and Justin Mohlman, hosts of the CG Spectrum Podcast!

MAXINE SCHNEPF: From Producing to HR, Maxine's worked on 40+ blockbuster films at studios like Mr X, Deluxe Animation and Technicolor VFX. Now as CG Spectrum's Career Development Manager, Maxine helps students get industry-ready. Her credits include: Blade Runner 2049, War for the Planet of the Apes, Spider-Man: Homecoming, Guardians of the Galaxy Vol. 2, Doctor Strange, Star Trek Beyond and three Star Wars films.

JUSTIN MOHLMAN: Justin is a CG Spectrum mentor, Game Development Producer and Author at Epic Games, and active Creative Director for The Rookies. Over the past 2 decades, Justin has helped bring dozens of games to life while at studios like Disney Interactive, Robomondo, Midway Games, and Phosphor Studios. Credits include franchises like Tony Hawk, Kingdom Hearts and Mortal Kombat.

Justine and Maxine