If you want to create incredible FX for film and games, our industry-driven Houdini FX courses are for you! Guided by a professional FX artist, you'll harness the true power of procedural, node-based workflow techniques to create destruction, explosions, and water simulations, learning how to model, texture, simulate and render cool VFX shots from scratch.
Why study Houdini FX at CG Spectrum:
Once you've learned the basics of Houdini in this exciting short course, you'll be creating explosions and natural disasters in no time! Your industry mentor will show you how to set up professional workflows and give you a taste of what it's like to be a professional FX artist.
Start with the fundamentals of FX and simulations with Houdini software. Learn scripting with VEX and see how scripts can help create more complex VFX shots. Learn all about particles in Houdini and the concepts behind what drives them. Dive into advanced geometry concepts which will help you build assets for your VFX shots and ultimately destroy them! Apply rendering techniques used in VFX production and start building your first fully rendered shots.
If you want to create incredible effects for film and games, the Houdini FX Course is your ticket into the industry! Guided by a professional FX artist, you'll harness the true power of procedural, node-based workflow techniques to create destruction, explosions, and water simulations, learning how to model, texture, simulate and render mind-blowing FX shots from scratch.
Be personally mentored by FX artists who have worked at some of the best VFX studios, get plenty of hands-on experience, and graduate with original work for your demo reel.
Enjoy a personalized education experience like no other with unrivaled support and feedback from a mentor who is invested in your success. What a great way to start your career as an FX artist!
Daniel is a senior Houdini FX artist with 15 years of experience working on blockbusters such as Terminator: Dark Fate, John Wick 3, Aquaman, The Wolverine, and Game of Thrones.Read full bio
Kate is a VFX artist in the motion picture industry. She primarily works with Houdini, and in her spare time runs a blog based on incorporating scientific ideas in VFX, and general Houdini tips.Read full bio
Originally from Hungary, Gyuri's work has taken him all over the world: from Weta in Wellington, to Animal Logic in Sydney, Method in Melbourne, and now Mainframe in Vancouver.Read full bio
Ben's worked on high-profile commercials and Unreal Engine VR experiences for projects like Game of Thrones, Interstellar and Ready Player One.Read full bio
Dave's been in film\TV\VFX\AR for 20 years, leading VFX teams at Animal Logic, Cutting Edge and Plasticwax. Credits: Aquaman, Avengers: Age of Ultron and two Lego movies.Read full bio
With a focus on portfolio preparation, we help students build their competitive edge with high quality work that gets noticed. See what recent graduates have created.