Find out how to become a Quality Assurance (QA) Game & Software Tester and start your career in video games!
Become a QA Tester and break into the games industry
Dreaming of a career in video games but have no experience?
Find out how to become a Quality Assurance (QA) Game & Software Tester and get your globally recognized ISTQB® certificate to help you get your foot in the industry door!
Join our live webinar to learn more about our new QA Testing courses, the role of a QA Tester, and career pathway options. Plus, a free training and potential job opportunity through CG Spectrum and Apprenti, a national non-profit tech apprenticeship program that bridges the tech talent and diversity gaps.
What you'll learn:
What Quality Assurance (QA) Testing really is
What a day in the life of a professional QA Tester looks like
Tips to succeed as a QA Tester
The different career path options you can take as a QA Tester
About CG Spectrum’s brand-new QA Tester courses that will help you gain your globally recognized ISTQB® certificates
This Webinar is for anyone who:
Is looking for a direct path to break into the video games industry
Has no or little industry experience
Wants to get started as a QA Tester
Wants to learn about a free training and potential job opportunity
- Established in 2011, CG Spectrum is a global top-ranked training provider offering specialized programs in real-time 3D, game development, animation, VFX, digital painting, and visualization. CG Spectrum inspires and trains creators through a unique online learning model and personalized mentorship from industry professionals. CG Spectrum is an Unreal Authorized Training Center, Unreal Academic Partner, SideFX Certified Training Provider, and Toon Boom Authorized Training Center delivering programs worldwide. Learn more at cgspectrum.com.
Maxine Schnepf | CG Spectrum Career Development Manager - Maxine helps students increase their hiring potential and prepare for life beyond school in their chosen discipline through career advice, portfolio reviews, and priceless insider insights. Highly experienced and well-connected in the VFX industry, Maxine's worked in all aspects of the post-production process as a VFX Producer, Department Manager, Production Coordinator, and everything in between.
Scot Bayless | CG Spectrum Director of Game Development - Scot has been a leader in tech for 30+ years, building a gameography worth nearly $1 billion. He’s designed networked combat simulation systems for US and NATO military forces, helped develop the first Dungeons & Dragons RPG to be published on PC, improved speed and graphics on Sonic the Hedgehog 2, and creatively contributed to hits like Falcon 3.0, Crimson Skies, 007: Everything or Nothing, and DMC.
Taylor Warmkessel | Apprenti Program Coordinator - Apprenti bridges the tech talent and diversity gaps by adapting the time-tested model of apprenticeship to meet evolving workforce needs. At Apprenti, Taylor and the team create alternative pathways to access tech talent and help organizations address digital skills shortages. Through apprenticeships, they provide economic mobility to underrepresented groups by identifying, training, and placing talent in tech careers.