FREE Discovery Session: 3D Modeling - October

Learn about 3D modeling for film & games with industry expert 3D Modeler Bryan Bentley

Tuesday, Oct 10 10:00AM (GMT-04:00)


Let your education in 3D modeling for film and games take shape!  

Join CG Spectrum's Dept. Head of 3D Modeling Bryan Bentley (Transformers 4, Pacific Rim, The Golden Compass), during our free discovery session to learn what 3D modeling entails, how it's used in film and games, and how to create a 3D game prop using industry-standard software AutoDesk Maya!

Maya is a 3D software commonly used by 3D modelers to create stylized or realistic digital 3D characters, sets, vehicles, and props for film, TV, games, virtual reality, product design, and more!

During this Discovery Session, Bryan will demonstrate how a 3D ray gun prop (called the CGS Zapper!) would get built in the industry, working step-by-step through the modeling processes used in film and games.

Plus, there'll be a chance to ask questions during our Q&A!

This session is for anyone who:
  • Is curious about how 3D models are used in film and games
  • Would like to know more about 3D modeling career paths
  • Is interested in studying 3D modeling with mentorship from an industry pro
  • Wants to learn more about Maya and other 3D modeling software
  • Enjoys creating digital art and finding creative technical solutions
What we cover:
  • What 3D modeling is, and how it's used in film and games
  • The different applications used for 3D modeling
  • Roles and responsibilities of a 3D modeling artist
  • Steps to create a simple but fun 3D game prop in Maya
  • What you can build with the same tools but more training
  • Next steps in your learning journey

Please note: This discovery session is expected to run for 60-90 minutes. You will need to attend the workshop live, as it will not be recorded.

Limited spots available! Register now to secure your virtual seat.

Presented by
CG Spectrum

CG Spectrum - Established in 2011, CG Spectrum is a global top-ranked training provider offering specialized programs in real-time 3D, game development, animation, VFX, digital painting, and visualization. CG Spectrum inspires and trains creators through a unique online learning model and personalized mentorship from industry professionals. CG Spectrum is an Unreal Authorized Training Center, Unreal Academic Partner, SideFX Certified Training Provider, and Toon Boom Authorized Training Center delivering programs worldwide. Learn more at cgspectrum.com.

Session mentor
Bryan Bentley

Bryan Bentley | CG Spectrum 3D Modeling Dept. Head - Bryan brings his award-winning experience to CG Spectrum's 3D Modeling Department Head role. He's worked at ILM, The Jim Henson Company, and Rhythm & Hues Studios on films such as The Golden Compass, Alvin and the Chipmunks, HULK, and Pacific Rim. His specialties are 3D modeling, rigging, creature FX, Python programming, rigid simulation, and geometry fracturing for destruction.

Tags:   3D Modeling