Environment Artist Specialization
Build game environments that hold up to studio standard, mentored by industry and academic experts.
Advanced environment art, built to studio standard.
This is advanced environment and world-building work for artists ready to specialise. Across the specialisation you'll create detailed, production-ready game environments in ZBrush, Maya and Substance Painter, working through modelling, tileable texturing, assembly and lighting until each scene holds up in a real pipeline. Your mentors, drawn from industry and academia, review your scenes, call out the composition and asset-density choices that would break under production, and push your work past its first version, again and again. You graduate with a portfolio of immersive environments built to the standard game studios actually hire from.

Master Your Skills. Master Your Future.
Our mission is to ensure graduates are the best trained and best prepared for a successful career in their chosen field.
Everything You Need To Know
Qualification
Industry certificate
Study Load
20hrs/week
Program Length
9 months
Delivery Mode
Online live classesCustom video lectures
Personalised mentor feedback
Skill Level
Intermediate to advanced
Completion of Creature and Hard Surface Modelling, or an equivalent portfolio
Start Dates

Your pathway to the film and games industry
The 9-month Specialization Course is the second half of our Career Track, preparing you for your first day in the industry. Your future awaits!

Want to take your education higher?
Did you know that the subjects you complete in the career track courses can be used to apply for credit toward our accredited degrees and diplomas in the same discipline?
The skills and knowledge you build in any industry-certificate course can be transferred into academic credits through our Advanced Standing and Credit Transfer process. So, if you decide to take your studies to the next level, know that your prior learning will be recognized.
Compare your options and find out which course is right for you.
Advanced Environment Modelling - Production
- Build complex game environments using modular construction techniques
- Master terrain, vegetation, and atmospheric systems for environment art
- Apply advanced texturing and material layering in Substance Painter
- Develop efficient environment production pipelines
- Present finished environments to professional studio standards
- Ideation
- Reference Gathering
- Blockmesh
- Camera and Basic Lighting
- Module Planning
- Designing Modules
- Modelling Core Modules
- Modelling Trim Sheets
- Sculpting High-Poly Trims
- Texturing Trim Sheets
- Modelling Modules and Trims
- First Environment Assembly
Advanced Environment Modelling - Refining and Polishing
- Investigate tileable texture workflows, advanced material shader techniques, and their role within real-time environment production pipelines
- Utilise sourced visual references and documentation to inform set dressing, scene composition, and material decisions
- Build tileable textures and develop advanced UE5 material shaders incorporating vertex painting and decal systems
- Apply professional lighting setups, post-process volumes, and cinematic camera techniques to produce real-time rendered environment portfolio pieces
- Explain and justify creative and technical decisions with reference to environment art production principles and peer/mentor feedback
- Adhere to industry specific processes and practices and communicate creative concepts using written, oral, and visual presentation methods
- Tileable Texture Planning
- Creating Tileable Textures
- Advanced UE5 Shaders Part 1
- Advanced UE5 Shaders Part 2
- Continuing Modular Asset Production
- Finalizing Modular Kit
- Set Dressing and Scene Composition
- Material Pass and Environment Polish
- Final Lighting Part 1
- Final Lighting Part 2 and Post Process
- Presentation Setup
- Final Presentation and Portfolio Polish
3D Modelling Capstone
- Plan and develop a professional 3D art portfolio strategy
- Refine and polish existing work to industry hiring standards
- Seek and respond to peer and mentor feedback effectively
- Present a cohesive body of work that demonstrates specialisation
- Develop professional skills for portfolio presentation and job applications
- Developing Project Ideas
- Writing Project Proposals
- Planning Creative Projects
- Making the Most of Professional Feedback
- Research, Development, and Testing
- Preparing and Delivering Progress Presentations
- Rescoping Projects
- Responding to Critical Feedback
- Acquiring Feedback from Creative Communities
- Preparing Online Portfolio Content
- Presenting Completed Projects
- Professional and Creative Reflection
Download the Course Guide
Your creative journey begins here! Download our comprehensive course guide and discover the exciting educational opportunities that await you.Group Class
$1,222 USD/mo4 students max class size
Students are assigned mentor
Group interaction & collaboration
Private 1:1
$1,711 USD/moPrivate dedicated mentor
Students choose their mentor
More dedicated time per week
Don't Put Your Future On Hold
Financing shouldn't stand in the way of pursuing your dream career. No matter where you are in your creative learning journey, our financing options have been designed with you in mind.Learn Directly From Film & Game Mentors
To be the best, it helps to learn from the best. All 3D modeling classes are taught by professional 3D modelers with years of experience.
Ehsan Ebrahimzadeh
Ehsan has worked as an environment artist for video games since 2009 and is currently a Senior Environment Artist at Arkane Studios, working on Redfall.
Known for Indiana Jones and the Great Circle
Fiona Wong
Fiona is a Lead Environment Artist at Framestore in Canada, working in feature films and TV with over 7 years of experience in the industry and most recently, on Thor: Love and Thunder.
Known for Thor: Love and Thunder
Nick Barone
Known for World of Tanks
Bobby Rice
Known for Red Dead Redemption II
Aaron Villarreal
Known for Indiana Jones
Get The Education You Deserve
"I got a job offer at a major feature film studio before even graduating!
Studying at CG Spectrum gave me the opportunity to network with industry artists while I was learning, and coupled with the amazing course, I was able to secure a position in the industry. Now I'm working on amazing projects in my dream job!"
Andi E | 3D Modeling
"CG Spectrum seemed too good to be true. Looking back, it was the best decision.
Every mentor and staff member has been so hands-on and directly involved in my learning. Co-Directors of top box office movies and supervisors of major Netflix TV shows are giving me feedback on my projects. Students also have access to a strong community, and an awesome career class to prepare you for your dream job."
Stephanie S | 3D Modeling
"Having unlimited access to industry experts offers a treasure trove of learning opportunities for aspiring artists.
Learning new or different software is not the hard part. What matters is making the most of whatever tools you know in the most effective manner. That is how my education helped me in my career, delivering results in the smartest way possible with whatever options available."
Danish A | 3D Modeling
"Having a mentor definitely helped! It was awesome to have someone I could reach out to when I was stuck.
Getting the weekly feedback also helped in terms of what to improve and what to focus on next. In Term 3, we learned Unreal Engine; I implemented the knowledge I gained in that course to my Advanced 3D Modeling Course to create some additional renders that demonstrated my understanding of using and integrating game-ready assets into an actual game engine.
Benjamin O | 3D Modeling
"I highly recommend signing up with CG Spectrum!
I was looking for a final push to bump my skills and finally start applying for jobs as an artist. Shortly after finishing my Advanced 3D Modeling Course I landed my first job as Junior Environment Artist, which was my dream!"
Kasia P | 3D Modeling
Join Our Alumni at World Class Studios
Our mission is to train highly skilled graduates ensuring they are prepared for a successful career. Take the first step towards joining our alumni at world-class studios creating work that inspires.












Questions? We Have Answers
This course builds on foundational 3D modelling skills. You can enrol by completing a foundation 3D modelling course, or by submitting a portfolio with an accompanying reel and resume.
Your portfolio should demonstrate experience or education in Maya, ZBrush, and Substance Painter, and evidence that you have modelled a complete environment.
If you are unsure whether your skills are sufficient, send us your portfolio when you apply, and we'll arrange for the department head to review it and, depending on the circumstances, a student interview.
Age Minimum
The minimum age to enrol in our career track courses is 16. We require parent or guardian consent during the enrolment process for applicants under 18.
English Proficiency
We expect our students to have a good understanding of written and spoken English. There is no specific 'level'; however, you must be able to follow video tutorials in English (no subtitles) and speak with your mentor in English during your live Q&A session.
Computer Literacy
To be successful in this program, you will need basic computer skills and a computer that meets the minimum specifications (see next question).
Software:
This course requires you to sign up for an educational licence for Autodesk Maya, Adobe Substance 3D Painter, ZBrush, and Unreal Engine 5.
Instructions for how to obtain an educational licence for this software will be provided upon enrolment.
Hardware:
You will need a dedicated graphics card and a computer that meets the minimum requirements for Autodesk Maya and Substance Painter. A minimum of 32GB RAM is ideal.
You will also require a compatible graphics tablet with a stylus (see Digital Art Equipment for some recommendations).
Please note: as the software we use is regularly updated, please check the specs against the latest available version at the time of enroling.
The Environment Artist Specialisation completes our career track and builds on foundational 3D modelling skills. It is designed for artists who are serious about a career in environment art and want to explore environment art and world-building more deeply.
The course also dedicates an entire term to preparing you for the industry. You'll build the professional skills employers look for while developing your portfolio, with feedback from your mentor at every stage.
Developing the following knowledge and skills before you start will be highly advantageous to your studies:
- Good understanding of architectural forms and spatial composition
- Solid box modelling skills
- Solid UV mapping skills
- Solid knowledge of 3D geometry: points, edges, vertices, UVs, faces, and surface normals
- Intermediate knowledge of lighting and rendering
- Intermediate knowledge of texturing and materials
On completing the Environment Artist Specialisation, you'll have greater confidence in your technical and creative abilities and a polished portfolio to show prospective employers.
You'll also have access to our career coach and personalised career services (including interview preparation, CV/resume assistance, and portfolio reviews), which can help when applying for junior roles such as:
- Environment artist
- Asset artist
- Texture artist
- Level artist
- World builder
The CG Spectrum community is another great resource. Through graduates and mentors already working in the industry, you can network and learn about relevant job vacancies.
Discover more about these environment art roles, tips, and salary expectations on our careers page:
While CG Spectrum's advanced students have a high job success rate, we cannot offer guaranteed employment. The film and game industry is competitive, and there is no way of knowing what the market will demand in terms of environment art.
The students who experience the greatest success are those who take responsibility for their careers, put in the hard work to raise their skills to industry standards, draw on their mentor's expertise, and take advantage of every opportunity to excel.
To help students find employment, we have a range of career services and a dedicated career coach who regularly hosts career-focused webinars, Q&As, artist interviews, and workshops for CG Spectrum students and graduates.
The Specialisation course also dedicates a full term to career and industry preparation. With your mentor's guidance, you'll refine your professional portfolio, build essential job skills, and learn how to market yourself.
If you have any questions about our career services as they relate to your personal career goals, please don't hesitate to get in touch.
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Check out our full range of courses with study options for all skill levels, from short introductory courses, specialized industry tracks and accredited degrees and diplomas
