Learn 3d modeling and digital sculpting from the best and start building realistic props, creatures and environments using Maya, ZBrush and Substance Painter. You'll be guided by an industry expert with years of experience working on blockbuster films and video games.
Why study 3D modeling at CG Spectrum:
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At CG Spectrum you receive a higher level of personalized training. You'll learn the latest tools and techniques used by top studios and be guided every step of the way by your industry mentor. With online classes you can learn from the comfort of your own home, in your own time.
Start your journey as a 3D artist with CG Spectrum!
Certificate
24 weeks
20 hrs weekly
Beginner to Intermediate
Basic computer skills and min. computer specs
Weekly online classes, feedback and support
ZBrush, Maya, Substance Painter
Jan 8, 2024
Our expert-led digital sculpting programs prepare you for an exciting career in the industry. Unleash your creative potential while building practical job skills studios are looking for.
Plan your studies around your work and family commitments
Learn from experts who have worked on major films and games
Build practical and relevant job skills that studios are looking for
Pursue your passion and start working sooner with flexible payments
Build on your foundation with more complex exercises! Learn 3D character modeling for video games and film using human anatomy basics. Create a game ready, fully textured 3D character with hair, clothing, and accessories. Next, you’ll get an environment concept design and use it to build a 3D environment from scratch. Finish off by texturing and lighting your environment for your portfolio.
Apply your character modeling skills and digitally sculpt a creature of your own using Zbrush. Detail it with skin, scales and fur using various techniques. Play with hard surface objects like weapons, armor and vehicles and practice creating clean, smooth surfaces. Find out how hard surface objects differ from organic models, and how to pose and render your creature for presentation.
Dive right into the full study pathway and be industry ready in 18 months.
To be the best, it helps to learn from the best. All digital sculpting classes are taught by industry mentors with years of experience at top studios working on feature films and video games.
Bryan's award winning experience includes lead positions at ILM and Rhythm & Hues working films like The Golden Compass, Rango, Pacific Rim, and Transformers 2 and 3.
Read full bioCurriculum Manager of 3D Modeling
Known for Pacific Rim
Australian based 3D artist Rajbir has worked at D-Neg, ILM, Digital Domain and Rising Sun on features like Spider-Man: Far from Home, Thor: Ragnarok, Alien: Covenant, Logan, X-Men: Apocalypse, and Godzilla.
Read full bioMentor of 3D Modeling
Known for Alien: Covenant
Dept. Head of 3D Modeling
Known for Redfall
Mentor of 3D Modeling
Known for Enola Holmes
Mentor of 3D Modeling
Known for The Batman
Mentor of 3D Modeling
Known for Jungle Cruise
Before becoming the senior environment artist on Apex Legends, Matt worked at EA, Digital Domain, ILM, MPC, Method and Cinesite on films like Aquaman, Ratchet & Clank and triple-A game FIFA 2017.
Read full bioMentor of 3D Modeling
Known for Aquaman
ILM Modeler and Digital Artist, Hamza's worked on blockbusters like Ford v Ferrari, Spider-Man: Far from Home, Captain Marvel, Tomb Raider, Thor: Ragnarok and Logan.
Read full bioMentor of 3D Modeling
Known for Captain Marvel
First a texture artist at Nickelodeon, then a 3D character artist at Gameloft, Anton is ahead of the curve when using emerging software for real-time graphics and film production.
Read full bioMentor of 3D Modeling
Known for Penguins of Madagascar
Mentor of 3D Modeling
Known for Batman: Arkham Knight
The most affordable way to learn from top industry mentors in a fun, collaborative environment, while still getting plenty of personalized feedback.
Progress faster and enjoy more flexiblity with private mentorship. Ideal for busy schedules, career-changers, or artists upgrading skills or changing specialties.
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(1 x payment)
(6 x payments)
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To be accepted into this program, you will need to complete the 3D Modeling Essentials or submit a portfolio demonstrating the skillsets covered for review.
Software:
Students can sign up for an educational license for Autodesk Maya and Substance Painter for their whole course.
Zbrush Core will need to be purchased by the student in the last term.
Instructions for how to obtain an educational license for this software will be provided upon enrollment.
Hardware:
You will need a dedicated graphics card, and a computer that meets the minimum requirements for Autodesk Maya, Substance Painter and Pixologic ZBrush. A minimum of 32GB RAM is ideal.
Please note: as the software we use is regularly updated, please check the specs against the latest available version at the time of enroling.
This course gives you an excellent understanding of 3D modeling fundamentals, and depending on your level of commitment, skills, and portfolio pieces, you may be ready to start applying for entry-level artist positions.
To increase your hiring potential, the 3D Modeler Specialization is recommended. It covers more complex techniques and includes an entire term dedicated to career development and portfolio preparation to prepare you for junior 3D modeling jobs such as:
Discover more about these 3D modeling jobs, tips, and salary expectations on our careers page:
With a focus on portfolio preparation, we help students build their competitive edge with high quality work that gets noticed. See what they are creating.
Our commitment to job-outcomes and focus on career development has helped graduates find work at studios all over the world.
I got a job offer at a major feature film studio before even graduating!
Studying at CG Spectrum gave me the opportunity to network with industry artists while I was learning, and coupled with the amazing course, I was able to secure a position in the industry. Now I'm working on amazing projects in my dream job!
Exceeded all my expectations!
CG Spectrum is an excellent online college. I had the best modeling course there!
The course material covers a lot in a shorter time frame.
I was really happy with the constructive feedback given to me by my mentor for a 1-on-1 Introduction to 3D Modeling program. The industry tips and workflows recommended helped me get a more robust understanding of workflow fundamentals. I'd recommend CG Spectrum for the calibre of training.
I've just accepted an internship role at Pixar!
As my final semester of the Advanced 3d Modeling course is coming to an end, I've just accepted an internship role at Pixar! I've learned so much over the past year and am thrilled to have the skills now to make a career change for my dream job. I'm excited to begin this new phase of my journey—thanks so much CG Spectrum!