How do you get involved? Read on for details about:
Challenge info and dates
CG Spectrum's special KitBash3D livestream events
The guest judges (from ILM, Riot Games, NASA, Netflix & CD Projekt Red)
A complete prize list run-down
Our Real-time 3D & Virtual Production Course
KitBash3D's Mission to Minerva challenge
We’ve discovered a new star system called the Minerva Galaxy! Your mission, should you choose to accept, will be to create your own planet with a unique discovery settlement. This community art challenge is all about imagination, creativity, and discovery—working towards a user-generated galaxy!
Challengers will get access to a free 3D asset Kit from KitBash3D, filled with everything a spacefaring explorer needs, from cargo ships, terrain rovers, modular habitats, and terraformers to use as they build their own space settlement concept art or animation.
Seasoned 3D artists and beginners alike will have everything they need to create their own virtual world and contribute to this community-generated galaxy.
- KitBash3D Co-Founder Banks Boutté
Entries open on 11 October (9:00am PST), and you have until 2 December 2022 (9:00am PST) to submit your contribution to the galaxy.
Winners will be announced on 20 December (time TBC).
Kit training & CG Spectrum livestreams
As part of Mission to Minerva, KitBash3D has created free basic training tutorials to teach new and seasoned artists everything they need to know to build their first world or animation in Blender and Unreal Engine 5.
CG Spectrum Dept. Head of VFX, Daniel Hourigan (Game of Thrones, John Wick, Aquaman) will also be running two KitBash3D livestreams to get you motivated (and prepared) to start creating.
Dates and links to streams:
Stream 01—Scene Layout - 7 November (PST) The first stream will focus on taking a good look at the components of the Minerva Kit and demonstrate a few techniques for procedurally laying out the assets into an environment, and rendering.
Stream 02—Visual effects - 21 November (PST) The second stream will take the layout and environment produced in the first stream and focus on adding FX and animation to the environment to bring it to life. (Be prepared for explosions and destruction!)
For more information about these exciting events and to ensure you don’t miss Daniel's live streams, subscribe to our YouTube channel and turn on notifications.
Scene from KitBash3D Minerva Kit
How to enter
To be in with a chance to win a CG Spectrum scholarship and some other great prizes, download KitBash3D's free Minerva Kit to get started.
KitBash3D Minerva Kit specs:
3 additional textures spheres with terrain types to make your own terrain
The top 20 contestants will also be featured in ArtStation.
*For more information on the full terms and conditions of the CG Spectrum scholarship prize, see our Terms & Conditionspage.
About our Real-time 3D & Virtual Production Course
During our 9-month industry-led course, you'll learn to create film-quality environments using world building, digital humans, lighting, and camera techniques, and see how to apply these skills in the real world for job roles on a stage volume.
These skills are essential not only for new content creators but also for traditional filmmakers wanting to transition their existing skills to the virtual production environment.
You'll finish the course with an impressive short film for your reel, and work with your industry mentor and our career development manager to build the right skills to get you job-ready.
Don't miss your chance to win a CG Spectrum scholarship through the KitBash3D Mission to Minerva challenge!
From a free KitBash3D Kit and basic training to judges from top film and game studios and a swag of incredible prizes, including a CG Spectrum scholarship—the Mission to Minerva art challenge is out of this world! It's a unique opportunity to flex your creativity, hone new skills, and showcase your talent while teaming up with fellow artists to build a new fictional star system.
Head to the KitBash3D website for more details and to download your Minerva Galaxy Kit.
Shoshanah has almost a decade of visual effects production experience, coordinating VFX teams in Australia and London. Her credits include Mad Max: Fury Road, Ant-Man, John Wick: Parabellum, Game of Thrones, and Christopher Robin. She now enjoys getting to write about the film and games industry.