Expert career advice for emerging Real-time 3D artists
Thursday, Feb 22 12:00PM (GMT-05:00)
Unlock your future as a Real-time 3D artist: Explore your career opportunities in this exclusive event!
Embark on a journey into the dynamic world of Real-time 3D! Join us for an insightful discussion with industry pros that delves into the many diverse career paths shaped by this cutting-edge technology. Hosted by CG Spectrum Department Head of Real-time 3D and owner of Collectivision Studios Simon Warwick, hear from an expert panel specializing in different areas and industries, all using Real-time 3D. You’ll gain valuable insights into the distinct career paths and opportunities within the field.
There will also be a chance to ask questions during our Q&A.
What we'll cover:
How In-Camera Visual Effects (ICVFX) are used
Learn about the role of Real-time 3D in Architectural Visualization
The distinction between using Real-time 3D in games and virtual production
Technical art and materials
Discover the impact of Real-Time 3D in broadcasting and how it’s shaping the future of media
This session is ideal for anyone who:
Is curious about how Real-time 3D can be applied in the job market
Would like to know more about Real-time 3D career paths
Is interested in studying Real-time 3D with mentorship from an industry pro
Wants to learn more about Epic's Unreal Engine
Enjoys creating digital art and finding creative technical solutions
- Established in 2011, CG Spectrum is a global top-ranked training provider offering specialized programs in real-time 3D, game development, animation, VFX, digital painting, and visualization. CG Spectrum inspires and trains creators through a unique online learning model and personalized mentorship from industry professionals. CG Spectrum is an Unreal Authorized Training Center, Unreal Academic Partner, SideFX Certified Training Provider, and Toon Boom Authorized Training Center delivering programs worldwide. Learn more at cgspectrum.com.
Simon Warwick | CG Spectrum Foundations Dept. Head & Realtime 3D Mentor - Simon has been in video game animation since 2005. He worked at Silicon Knights and Rocksteady Studios as the Senior Technical Cinematic Animator, and helped create CG Spectrum's Realtime 3D Technical Art & Virtual Production course. Credits include Batman: Arkham City, and X-Men Destiny.
Nicklas Byriel | CG Spectrum Dept. Head of Visualization - Nicklas is a 3D generalist/TD with extensive experience in 3D visualization, including running his own company Negative Black, a visualization, motion graphics, video, and event photography studio. A certified V-Ray instructor, Nicklas is also passionate about passing on his 3D knowledge—founding Chaos Theory, an online educational platform and YouTube channel for 3D artists. He continues to teach at CG Spectrum, as the Dept. Head of Visualization.
Victoria Lyons | Senior Technical Artist & CG Spectrum Mentor - A graduate of Savannah College of Art and Design, Victoria is a Senior Technical Artist and Mentor of Real-time 3D at CG Spectrum with experience in game development, virtual production, and enterprise VR + AR. Her credits as a technical artist include Netflix’s Avatar: The Last Airbender, Ant-Man and the Wasp: Quantumania, and Obi-Wan Kenobi, among others.
Cesar Maestre | Unreal Authorized Instructor partner for Epic Games & CG Spectrum Mentor - 3D designer specialized in info-architecture, interactive environments, and virtual reality, and trainer specialized in Unreal Engine. Cesar is an Unreal Authorized Instructor partner for Epic Games and mentor of Real-time 3D in Unreal Engine at CG Spectrum.
Zach Bernstein | CG Spectrum Mentor of Real-time 3D - Zach is a CG Spectrum mentor of Real-time 3D and a freelance artist with expertise in Nuke, C4D, After Effects, and Unreal Engine. His on-set experience includes VFX supervision, Virtual Production integration, and other Real-Time Virtual Art Department roles.