Our experts weigh in on the major shifts reshaping the gaming world and answer your questions about the future of the games industry.
Image: Aurore Coutelier
Tuesday, Feb 27 12:00PM (GMT-05:00)
Join us for a State of the Union-style panel discussion and live AMA on emerging opportunities in the evolving landscape of the gaming industry.
Technology, creativity, and player expectations are at an all-time high. At the same time, concerns about the future of the gaming industry have surfaced amidst substantial shake-ups like lay-offs, restructuring, and merging. In this exclusive webinar, our expert panel of game industry professionals weigh in on major shifts currently reshaping the gaming world, discuss what the future may hold, and what exciting opportunities await in the future of the games industry.
Don't miss your chance to ask questions during the live Q&A.
This session is for anyone who:
Currently works in games and wants to hear takes from industry experts
Is starting out in games and is concerned about the future of the industry
Is learning game development and wants to know more about the industry
Wants a chance to ask the experts about the evolution of the games industry
What we cover:
What major changes are disrupting the games industry currently
How these trends could shake out in the games industry
What the future of games could look like
What opportunities are emerging
Note: This event is expected to run for 60-90 minutes.
Limited spots available! Register now to secure your virtual seat.
- Established in 2011, CG Spectrum is a global top-ranked training provider offering specialized programs in real-time 3D, game development, animation, VFX, digital painting, and visualization. CG Spectrum inspires and trains creators through a unique online learning model and personalized mentorship from industry professionals. CG Spectrum is an Unreal Authorized Training Center, Unreal Academic Partner, SideFX Certified Training Provider, and Toon Boom Authorized Training Center delivering programs worldwide. Learn more at cgspectrum.com.
Scot Bayless | CG Spectrum Director of Game Development - Scot has been a leader in tech for 30+ years, building a gameography worth nearly $1 billion. He’s designed networked combat simulation systems for US and NATO military forces, helped develop the first Dungeons & Dragons RPG to be published on PC, improved speed and graphics on Sonic the Hedgehog 2, and creatively contributed to hits like Falcon 3.0, Crimson Skies, 007: Everything or Nothing, and DMC.
Troy Dunniway | CG Spectrum Game Design Curriculum Manager - Troy is an award-winning Game Designer and Executive with over 25 years of game development experience at companies like Microsoft, EA, Ubisoft, Insomniac, Disney, and Samsung. He's shipped 100+ titles on almost every platform and genre. Troy designed or oversaw bestselling games like Rainbow Six Vegas, Munch’s Oddysee, Mercenaries, Age of Empires 3, Command and Conquer 3, and more.
Ryan Laley | Game Developer & CG Spectrum Mentor - Freelance game developer, Ryan Laley, has worked in education for over ten years, teaching video game development across multiple disciplines with a focus on game programming. He is also an Unreal Authorized Instructor, working with Epic Games to help train students as well as future trainers. Ryan continues to develop his own games when he's not teaching.