
Unreal Editor for Artists
This 6-session live course helps artists step confidently into real-time 3D. You’ll learn how to navigate Unreal Editor, import assets, design scenes, and apply materials, lighting, and effects to create polished interactive environments.
Bridge your artistic skills with real-time 3D creation in Unreal Engine.
Unreal Engine is no longer just for games—it’s a canvas for artists, designers, and creators to build interactive, cinematic, and architectural experiences. This course focuses on the artistic workflow inside Unreal Editor, guiding you from project setup to final polished renders.
This course is perfect for artists, designers, and architects with little or no Unreal experience who want to explore real-time 3D as a creative medium.
.png?width=300&name=Unreal%20Editor%20for%20Artists%20(1).png)
How the Course Works

Beginner

Familiarity with 3D concepts and any 3D software recommended (not required)

Windows PC
Unreal

Six weeks of live training from foundation to final presentation

Live online via Zoom.
Recordings are provided for review

Starting Tuesday
4th Nov 2025
2pm UTC
What You’ll Learn
Gain industry-relevant skills and knowledge you can apply right away, with guidance from expert mentors.
Compose and build worlds using imported 3D assets and level design principles.
Create custom materials, apply textures, and design cinematic lighting setups.
Bring life to your scenes with animation, effects, and professional-quality rendering for your portfolio.
Your Learning Journey
- 01 Foundations
- 02 World Building
- 03 Materials
- 04 Lighting
- 05 Life & Motion
- 06 Presentation
Foundation & First Steps
Get comfortable with the Unreal interface, navigation, and project setup. Learn how to prepare your workspace for creative workflows.
Building Your World
Import 3D assets and design a scene layout. Apply composition and level design principles to create a strong visual foundation.
Materials & Textures
Explore the Material Editor, learn to apply textures, and build surfaces that enhance the look and feel of your environment.
Lighting Like a Cinematographer
Design lighting setups that establish mood and atmosphere. Experiment with light sources, volumetrics, and shadows to elevate your scene.
Bringing Scenes to Life
Add basic animation, particle effects, and interactive elements to make your environments dynamic and engaging.
Polish & Presentation
Apply post-processing, camera work, and rendering techniques to create high-quality images and videos for your portfolio.
Accredited Bachelor Degrees & Diplomas
CG Spectrum offers specialised creative degrees and diploma programs designed to prepare students for careers in the entertainment industry. These programs focus on practical, industry-relevant skills, taught by experienced professionals. Key areas include:
- 3D & 2D Animation - Learn character and creature animation for film and games using industry-standard tools.
- Game Design & Development - Master game mechanics, level design, and programming to create immersive games.
- Visual Effects - Explore compositing, simulations, and digital effects for film and TV.
- Digital Illustration & Concept Art - Develop skills in character design, environments, and storytelling for games and film.
- 3D Modeling - Create assets for games, films, and virtual productions, focusing on both hard-surface and organic modeling.
Programs are flexible, online, and focus on hands-on learning, portfolio development, and mentorship from industry experts. These courses are suited for beginners and advanced learners looking to break into the creative industries.

Meet Your Mentor
He has worked on diverse projects across games, visualization, and virtual production, bringing practical, hands-on experience into the classroom.

Studios + Projects

Learn your way
Join a small group class for a collaborative experience, or opt for private 1-on-1 training for personalized guidance.Group Class
US$ 999The Group Class is the core program designed for collaboration, peer feedback, and community learning — while keeping the group small enough for personal mentor support.
- Level: Beginner
- Lessons: 6
- Capacity: 10
- Prerequisites:
Familiarity with 3D concepts and any 3D software recommended (not required) - Required Hardware: Windows PC
- Required Software: Unreal
Class is live every Tuesday at 2pm UTC.
Starting November 4th.
Private 1 on 1
US$ 2,495If you prefer learning one-on-one with a mentor at your own pace, we also offer a private version of this course.
The requirements (software, tools, format, and support) are the same as the Group Class.
The private version runs over 6 weeks, giving you:
-
Tailored guidance to match your goals
-
Flexible scheduling within a clear 6-week timeline
-
Direct feedback on your work
-
The freedom to learn at a pace that suits you
-
A stronger mentor relationship with focused support
FAQ
Find quick answers to the most common questions about this course.