Skip to content
Unreal Editor for Artists

Unreal Editor for Artists

With Cesar Maestre | TUE 2PM UTC | Starting 4th November
This 6-session live course helps artists step confidently into real-time 3D. You’ll learn how to navigate Unreal Editor, import assets, design scenes, and apply materials, lighting, and effects to create polished interactive environments.
Overview

Bridge your artistic skills with real-time 3D creation in Unreal Engine.

Unreal Engine is no longer just for games—it’s a canvas for artists, designers, and creators to build interactive, cinematic, and architectural experiences. This course focuses on the artistic workflow inside Unreal Editor, guiding you from project setup to final polished renders.

This course is perfect for artists, designers, and architects with little or no Unreal experience who want to explore real-time 3D as a creative medium.

 

 

Unreal Editor for Artists (1)
Course Details

How the Course Works

A quick snapshot of the schedule, class format, and learning experience.
tuition-bronze-01 Difficulty

Beginner

 
certificate-bronze-03 Pre Requisites

Familiarity with 3D concepts and any 3D software recommended (not required)

 
Tools Requirements

Windows PC
Unreal

 
calendar-bronze Program Length

Six weeks of live training from foundation to final presentation

 
online-bronze-01 Delivery Mode

Live online via Zoom.
Recordings are provided for review

 
start-date-bronze-02 Start Date

Starting Tuesday
4th Nov 2025
2pm UTC

 
OUTCOME

What You’ll Learn

Gain industry-relevant skills and knowledge you can apply right away, with guidance from expert mentors.

1
Unreal Confidence
Navigate Unreal Editor with ease and set up new projects quickly.
2
Compelling Environments

Compose and build worlds using imported 3D assets and level design principles.

3
Artistry with Materials & Lighting

Create custom materials, apply textures, and design cinematic lighting setups.

4
Interactive Portfolio Pieces

Bring life to your scenes with animation, effects, and professional-quality rendering for your portfolio.

LESSONS

Your Learning Journey

  • 01 Foundations
  • 02 World Building
  • 03 Materials
  • 04 Lighting
  • 05 Life & Motion
  • 06 Presentation

Foundation & First Steps

Get comfortable with the Unreal interface, navigation, and project setup. Learn how to prepare your workspace for creative workflows.

Building Your World

Import 3D assets and design a scene layout. Apply composition and level design principles to create a strong visual foundation.

Materials & Textures

Explore the Material Editor, learn to apply textures, and build surfaces that enhance the look and feel of your environment.

Lighting Like a Cinematographer

Design lighting setups that establish mood and atmosphere. Experiment with light sources, volumetrics, and shadows to elevate your scene.

Bringing Scenes to Life

Add basic animation, particle effects, and interactive elements to make your environments dynamic and engaging.

Polish & Presentation

Apply post-processing, camera work, and rendering techniques to create high-quality images and videos for your portfolio.

Overview

Accredited Bachelor Degrees & Diplomas

CG Spectrum offers specialised creative degrees and diploma programs designed to prepare students for careers in the entertainment industry. These programs focus on practical, industry-relevant skills, taught by experienced professionals. Key areas include:

  • 3D & 2D Animation - Learn character and creature animation for film and games using industry-standard tools.
  • Game Design & Development - Master game mechanics, level design, and programming to create immersive games.
  • Visual Effects - Explore compositing, simulations, and digital effects for film and TV.
  • Digital Illustration & Concept Art - Develop skills in character design, environments, and storytelling for games and film.
  • 3D Modeling - Create assets for games, films, and virtual productions, focusing on both hard-surface and organic modeling.

Programs are flexible, online, and focus on hands-on learning, portfolio development, and mentorship from industry experts. These courses are suited for beginners and advanced learners looking to break into the creative industries.

Mikhail Macaranas - Quest Accepted
industry expert

Meet Your Mentor

Cesar is an Unreal Engine instructor with expertise in real-time 3D production, game development, and interactive design.

He has worked on diverse projects across games, visualization, and virtual production, bringing practical, hands-on experience into the classroom.
Cesar Maestre

Studios + Projects

Course Options

Learn your way

Join a small group class for a collaborative experience, or opt for private 1-on-1 training for personalized guidance.
One-Time Payment
7-Day Refund Guarantee

Group Class

US$ 999
US$ 999
Learn, build, and grow together.

The Group Class is the core program designed for collaboration, peer feedback, and community learning — while keeping the group small enough for personal mentor support.

  • Level: Beginner
  • Lessons: 6
  • Capacity: 10
  • Prerequisites: 
    Familiarity with 3D concepts and any 3D software recommended (not required)
  • Required Hardware: Windows PC
  • Required Software: Unreal

Class is live every Tuesday at 2pm UTC.
Starting November 4th.

Private 1 on 1

US$ 2,495
US$ 2,495

If you prefer learning one-on-one with a mentor at your own pace, we also offer a private version of this course.

The requirements (software, tools, format, and support) are the same as the Group Class. 

The private version runs over 6 weeks, giving you:

  • Tailored guidance to match your goals

  • Flexible scheduling within a clear 6-week timeline

  • Direct feedback on your work

  • The freedom to learn at a pace that suits you

  • A stronger mentor relationship with focused support

 

FAQ

Find quick answers to the most common questions about this course.

Do I need prior experience with Unreal Engine? No, this course starts from the basics. However, familiarity with 3D concepts will help you progress faster.
What software do I need? Unreal Engine 5 (free) and a computer that meets minimum system requirements. We'll provide a recommended specs list upon enrollment.
Will I need to code or script? No programming required! We focus on the visual, node-based tools and artist-friendly workflows.
Can I use my existing 3D models? Absolutely! We'll cover how to import assets from popular 3D software like Blender, Maya, and others.
What if I miss a live session? All sessions are recorded and available for 30 days after the course ends. However, live attendance is encouraged for real-time feedback.
Will this help me get a job in game development? This course provides foundational skills highly valued in game art, architectural visualization, and interactive media industries.
How much time should I dedicate outside of class? Plan for 2-3 hours of practice per week between sessions to reinforce learning and complete optional exercises.
Is this course suitable for complete beginners to 3D? While designed for beginners to Unreal Engine, some 3D familiarity is helpful. Complete 3D beginners should consider starting with basic 3D modeling tutorials first.