Skip to content
Beginner 3D Modeling in Blender (1)

Beginner 3D Modeling in Blender

With Mersad Fazeli | SAT 1:30PM UTC | Starting 8th November
This 6-lesson live course introduces you to the fundamentals of 3D modeling in Blender. Starting from scratch, you’ll learn core tools, the modifier system, and essential rendering techniques.
OVERVIEW

Start your 3D journey by creating your first stylized diorama in Blender.

Discover how to bring your ideas to life in 3D. This course is designed to help beginners learn Blender step by step through hands-on, project-based learning. By the end, you’ll have built a polished stylized diorama while gaining the skills and confidence to continue your 3D modeling journey.

Perfect for complete beginners and new 3D artists who want to learn Blender from the ground up. If you’re excited about digital art, games, or 3D worlds, this course will help you build a strong creative foundation.

 

Beginner 3D Modeling in Blender
Course Details

How the Course Works

A quick snapshot of the schedule, class format, and learning experience.
tuition-bronze-01 Difficulty

Beginner

 
certificate-bronze-03 Pre Requisites

None

 
Tools Requirements

Windows PC
Blender

 

 
calendar-bronze Program Length

Six live sessions, each 1 hour, building step by step toward a final 3D diorama

 

 
online-bronze-01 Delivery Mode

Live online via Zoom.
Recordings are provided for review

 
start-date-bronze-02 Start Date

Starting Saturday
8th Nov 2025
1:30pm UTC

 
OUTCOME

What You’ll Learn

Gain industry-relevant skills and knowledge you can apply right away, with guidance from expert mentors.

1
Blender Basics
Get comfortable with Blender’s interface, navigation, and essential tools to start modeling with confidence.
2
Stylized 3D Asset Creation
Learn to model simple, stylized props and objects that form the foundation of your 3D diorama.
3
Modifiers & Smart Workflows

Understand Blender’s non-destructive modifier system and how to use it to speed up your modeling process.

4
Scene Assembly & Presentation

Put your assets together into a full environment, apply lighting and basic materials, and render your first finished 3D project.

LESSONS

Your Learning Journey

Work through a series of lessons designed to help you develop confidence, master new tools, and complete real projects.
  • 01 Getting Started
  • 02 Core Tools
  • 03 Adding Detail
  • 04 Modifiers
  • 05 Scene Building
  • 06 Final Touches

Getting Started with Blender & Project Kickoff

Learn the basics of the Blender interface, navigation, and setup. Begin your first project by blocking out the foundation of your stylized diorama.

Basics of 3D Modeling in Blender

Explore essential modeling tools such as extrusion, scaling, and transforms. Practice creating simple props and objects to bring your scene to life.

Detailed Modeling Techniques

Take your models further with advanced techniques like beveling, sculpting, and refining forms. Learn how to add small details that make your assets feel polished and professional.

Using Modifiers in Blender

Master Blender’s modifier stack to work efficiently. Experiment with powerful tools like Mirror, Array, and Subdivision to speed up production without sacrificing quality.

Organizing & Assembling the Scene

Bring your assets together to form your diorama. Learn best practices for layout, scene hierarchy, and organization for smooth workflow and easy adjustments.

Basic Material & Light Setup + Final Render

Apply materials, textures, and lighting to enhance your scene. Render your completed stylized diorama and walk away with your first polished 3D portfolio piece.

Overview

Accredited Bachelor Degrees & Diplomas

CG Spectrum offers specialised creative degrees and diploma programs designed to prepare students for careers in the entertainment industry. These programs focus on practical, industry-relevant skills, taught by experienced professionals. Key areas include:

  • 3D & 2D Animation - Learn character and creature animation for film and games using industry-standard tools.
  • Game Design & Development - Master game mechanics, level design, and programming to create immersive games.
  • Visual Effects - Explore compositing, simulations, and digital effects for film and TV.
  • Digital Illustration & Concept Art - Develop skills in character design, environments, and storytelling for games and film.
  • 3D Modeling - Create assets for games, films, and virtual productions, focusing on both hard-surface and organic modeling.

Programs are flexible, online, and focus on hands-on learning, portfolio development, and mentorship from industry experts. These courses are suited for beginners and advanced learners looking to break into the creative industries.

Mikhail Macaranas - Quest Accepted
industry expert

Meet Your Mentor

Mersad is a 3D Environment Artist with over six years of experience in the game industry. He is currently at Remedy Entertainment working on Control 2, after previously working at 11 bit studios.
Mersad Fazeli

Studios + Projects

Course Options

Learn your way

Join a small group class for a collaborative experience, or opt for private 1-on-1 training for personalized guidance.
One-Time Payment
7-Day Refund Guarantee

Group Class

US$ 999
US$ 999
Learn, build, and grow together.

The Group Class is the core program designed for collaboration, peer feedback, and community learning — while keeping the group small enough for personal mentor support.

  • Level: Beginner
  • Lessons: 6
  • Capacity: 12
  • Prerequisites: None
  • Required Hardware: Windows PC
  • Required Software: Blender

Class is live every Saturday at 1:30pm UTC.
Starting November 8th.

Private 1 on 1

US$ 2,495
US$ 2,495

If you prefer learning one-on-one with a mentor at your own pace, we also offer a private version of this course.

The requirements (software, tools, format, and support) are the same as the Group Class. 

The private version runs over 6 weeks, giving you:

  • Tailored guidance to match your goals

  • Flexible scheduling within a clear 6-week timeline

  • Direct feedback on your work

  • The freedom to learn at a pace that suits you

  • A stronger mentor relationship with focused support

 

FAQ

Find quick answers to the most common questions about this course.

Do I need any prior 3D experience to join this course? No prior experience is required! The course is designed for complete beginners and starts from the very basics.
Do I need any prior 3D experience to join this course? No prior experience is required! The course is designed for complete beginners and starts from the very basics.
What version of Blender will be used in the course? We are using the latest LTS (Long-Term Support) version of Blender. At the time of writing, version 4.5 is the most recent LTS release.
Is there homework or practice exercises between lessons? Yes, this is a project-based course and students are encouraged to follow along and continue building their diorama between sessions. Optional practice suggestions will be provided.
What technical requirements do I need for this course? You'll need Blender installed, a mouse with a scroll wheel, and a computer that can run Blender smoothly. We recommend at least 8GB of RAM and a stable internet connection for attending live sessions.
Can I get individual feedback on my project? Yes! Students can show their work during sessions and receive quick feedback. Additional feedback opportunities may be provided depending on class time.