Start Learning Maya Today!

CG Spectrum is an online digital art and animation school that is educating tomorrow’s film and game industry artists with today’s top professionals.

Get a taste of our materials and mentors in this FREE weekly video course that will take you through the basics of Autodesk Maya, from navigating the tools and interface to creating your first 3D objects with digital sculpting techniques.

You’ll finish up by modelling & texturing a Lightsaber in a tutorial designed by our industry professional mentors. Plus, complete the course and share your work to get additional free resources from us! 

START LEARNING MAYA
Navigating Maya

Navigating Maya

Lesson 01

Now the fun starts! This series of lessons walk you through the processes of 3D modeling, texturing and rendering your lightsaber from start to finish. May the force be with you!

Creating Objects

Creating Objects

Lesson 02

When you start modeling, you need to create objects. The easiest way to start modeling is by creating geometric primitives, such as spheres, cubes, cylinders, and planes, which can be the base for more complex objects.

Manipulating Objects

Manipulating Objects

Lesson 03

During this lesson, you will learn how to manipulate polygons, edges, faces and vertexes by using the basic 3D modeling tools in the user interface.

Selecting & Hiding Objects

Selecting & Hiding Objects

Lesson 04

It’s important to keep your scene organised. In this lesson, we will go through basic selection techniques and how to hide and unhide objects to make you scene more manageable.

Object Settings

Object Settings

Lesson 05

Next we will explore the Attribute Editor which lists attributes on the selected object and gives you full graphical controls to edit attributes rather than just text boxes.

Using Modeling Tools

Using Modeling Tools

Lesson 06

There are many ways to manipulate and object. In this lesson, we dive deeper into the  3D modeling tool set and explore the various tools used such as multi-cut, extrude and bevel.

Creating a Basic Sword

Creating a Basic Sword

Lesson 07

To make sure you fully understand Maya’s modelling toolset we’ll walk you through the steps of creating a basic polygon sword before we get into the Lightsaber tutorials.

Creating Your Own Lightsaber

Creating Your Own Lightsaber

Lesson 08 – 16

Now the fun starts! This series of lessons walks you through the processes of 3D modeling, texturing and rendering your lightsaber from start to finish. May the force be with you!

Sign up now to gain access!