Student work: Michelle Vue
Our career guide is jam-packed with insights on how to get into film and games as a 3D modeler.
What's inside the guide:
12 weeks - 20hrs weekly
3D modeling for beginners starts with the essentials: navigating Maya, setting up workflows and building 3D assets from scratch. See the differences between film and game models and find out how to work with your models in Unreal Engine and texture in Substance Painter.
24 weeks - 20hrs weekly
Learn 3D character modeling and create a game ready character complete with hair, clothing and accessories. Then build a 3D environment which you'll texture, light, import into Unreal Engine. Note: Term 1 of this course is the same as the Introduction course. So if you've already completed it, you’ll skip to term 2.
36 weeks - 20hrs weekly
Speed up your workflow and further your environment and character design skills by creating more detailed fully rendered models, including a creature with skin, scales and fur. This course focuses on portfolio prep and career development so you graduate studio-ready.