Spectra is a 3D Animator and Abstract Painter with a passion for telling stories, bringing characters to life, and blending the bridge between art and technology.
Currently at Ubisoft Toronto, Spectra has been animating for almost a decade, getting her start as a Pixar Animation Intern and working her way up through Playstation, Hinterland Studio and Digital Domain where she was a Senior Cinematic Animator. Spectra has several major titles under her belt, including Uncharted 4: A Thief's End, Advantageous and the much anticipated Far Cry 6.
Spectra loves to visualize things in a different perspective and believes art is one of those unique and diverse subjects that allows ideas to be expressed via a number of mediums. One is not restricted to just a pencil and paint.