Before working at Ubisoft, Moura was deeply involved in the local indie community and spent several years as a game designer in a few independent game studios in Montreal. She later joined Ubisoft's Funhouse division, where she worked as a multidisciplinary developer on a series of innovative projects, including VR and transmedia titles.
Moura became part of the Assassin's Creed Valhalla team early in conception and was responsible for all mandates related to the world, ingredients, various systems and social stealth. She is now continuing her work as a Senior Game Designer at Ubisoft Montreal.
Learn more about Moura's experience or connect with her on LinkedIn.
Troy is an award-winning game designer and executive with over 25 yrs of game development experience at major companies like Microsoft, Ubisoft, Insomniac, EA, Disney, and Samsung.
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Known for Resistance: Fall of Man
While at award-winning game studio Blazing Griffin, Michael released titles like Murderous Pursuits, The Ship: Remasted, Distant Star: Revenant Fleet and Dino Tribes.
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Known for Distant Star: Revenant Fleet
AAA Game Designer Heath has 13+ years' experience top studios in North America and Australia on The Amazing Spider-Man, Hitman, and The Tomb Raider franchise.
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Known for Shadow of the Tomb Raider
Mentor of Game Design
Known for World of Tanks
J.J. has worked at NetherRealm Studios (WB Games), Disney Interactive and Midway Games. Titles include: Injustice 2, Mortal Kombat X, Disney Infinity, John Woo Presents: Stranglehold.
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Known for Injustice 2
As a triple-A game designer, Nick has worked with giants like Ubisoft Toronto and Insomniac Games on titles such as Far Cry Primal, Watch Dogs 2, Far Cry 5 and Far Cry 6.
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Known for Watch Dogs 2
Tim is in his fourth decade of designing and producing video games. He has a number of top-selling and award-winning titles to his name.
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Known for Disney Infinity
Anthony is a passionate gamer working in the industry for 10+ years. He loves sharing ideas and perspectives, and hopes his experience in the industry can help newcomers.
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Known for Metro: Exodus
Eric is a Design Manager at PlayStation's Bend Studio. He is excited to share his journey and knowledge he has gained with others.
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Known for Days Gone