Heath is a Lead Game Designer with 17+ years of industry experience at some of the top studios in North America and Australia. His specialties include relational systems design, combat design, puzzle design, and meta-game/economy design.
Heath began his career in Melbourne as the Lead Designer on the Ashes Cricket and International Cricket titles for Codemasters (via Transmission & Trickstar Games). Since then, he's worked on games including The Amazing Spider-Man (Activision), Hitman (Square-Enix), and Rise Of The Tomb Raider (Eidos). Heath is currently working at RiffRaff Games as Design Director.
Read more about what it takes to become a game designer and how video games are made.