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Meet Daniel Punch

Senior Programmer at Sumo Digital

Daniel Punch

About Daniel

About Daniel

Mentor of Game Programming

Daniel has experience in game development as well as other applications. He began his game career at Blue Tongue Entertainment where he contributed to Marvel Super Hero Squad and the unreleased WWE Brawl. He then spent several years developing streaming video applications before returning to game development at EA’s Firemonkeys Studios where he was a member of the Need for Speed: No Limits team.

Daniel is currently a senior programmer at Sumo Digital where he lives with his family in Nottingham, UK.

  

Daniel's games

Credits include Marvel Super Hero Squad, WWE Brawl, and Need for Speed: No Limits.

Q&A with Daniel

Which city are you currently based in?

Nottingham, UK

What has been the best experience of your career so far?
The first game's always special. Back when games were physical it was fun to walk into a shop and see a big display of your work.
What’s your advice for students?

Make games. It's easier than ever to make and share your game ideas, experiment and get them out there.

Learn game development from industry pros 

What do you enjoy most about being a CG Spectrum mentor?
Providing the kind of guidance that I wish had been available to me when I was starting out.
How do you stay creative outside of work?
Hanging out with my young kids telling stories and drawing pictures.
What excites you most about the future of animation?
We finally seem to have some solved problems in game programming, so we can start looking at new challenges rather than improving the wheel every time.

Learn more about Daniel's experience or connect with him on LinkedIn.

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