Anthony is a passionate gamer and has been working in the industry for over 10 years. He began by studying IT before transitioning to a Game Design diploma. He loves sharing ideas and perspectives, and hopes his experience in the industry can help newcomers navigate its tumultuous waters.
Credits include Far Cry 6, Dead Island: Epidemic, Sacred Citadel and Metro Exodus to name a few.
Berlin, Germany
Never give up on your goals! You don't always have to make big strides, but everything can be a step forward, and it's easier to succeed if you keep trying.
Learn more about Anthony's experience or connect with him on LinkedIn.
Troy is an award-winning game designer and executive with over 25 yrs of game development experience at major companies like Microsoft, Ubisoft, Insomniac, EA, Disney, and Samsung.
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Known for Resistance: Fall of Man
While at award-winning game studio Blazing Griffin, Michael released titles like Murderous Pursuits, The Ship: Remasted, Distant Star: Revenant Fleet and Dino Tribes.
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Known for Distant Star: Revenant Fleet
AAA Game Designer Heath has 13+ years' experience top studios in North America and Australia on The Amazing Spider-Man, Hitman, and The Tomb Raider franchise.
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Known for Shadow of the Tomb Raider
Mentor of Game Design
Known for World of Tanks
J.J. has worked at NetherRealm Studios (WB Games), Disney Interactive and Midway Games. Titles include: Injustice 2, Mortal Kombat X, Disney Infinity, John Woo Presents: Stranglehold.
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Known for Injustice 2
As a triple-A game designer, Nick has worked with giants like Ubisoft Toronto and Insomniac Games on titles such as Far Cry Primal, Watch Dogs 2, Far Cry 5 and Far Cry 6.
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Known for Watch Dogs 2
Mentor of Game Design
Known for America's Army franchise
Tim is in his fourth decade of designing and producing video games. He has a number of top-selling and award-winning titles to his name.
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Known for Disney Infinity