From 2D basics to advanced character takes: discover how to create your own whimsical scenes from scratch, just like those you grew up watching. CG Spectrum is a Toon Boom Authorized Training Centre, so you know you'll be learning from the best.
Learn the basics using Toon Boom Harmony in this short 2D animation course for beginners. Focusing on hand-drawn or 'cut-out' style animation, this introductory course covers the 12 Principals of Animation and classic exercises like the bouncing ball, walk cycle, and character take. Before you know it, you'll know how to make 2D animations from scratch!
Note: This short course is also the first term of the 2D Animation Diploma, so you’ll be one-third of the way through the diploma if you choose to continue!
Build on your character animation skills by creating more exciting and complex scenes for your portfolio. You'll study the greats and discover what makes their work so captivating, learn body mechanics and anatomy, and gain speed creating thumbnails and key poses. This 2D animation training also covers model sheets, timing and poses, 2-person dialogue scenes, and how to add FX to your animation. You'll learn Toon Boom shortcuts along the way, plus other practical job skills to speed up your workflow.
Note: The Introduction to 2D Animation Certificate is embedded in this Diploma. If you complete the 3-month introductory course, you'll be one-third of the way through this diploma.
Build on your 2D fundamentals in this advanced 2D animation course! Learn Toon Boom Harmony’s peg and node animation system, then move onto complex physical animations, rigging and animating bipeds and quadrupeds. With your mentor's guidance, you'll learn acting for feature/episodic animation; master poses, timing and spacing; apply advanced movement techniques; and understand how to use Harmony's compositing and FX tools.
You will develop a strong understanding of advanced cutout style animation techniques, and have confidence in rigging and animating characters and creatures. Finish the course by polishing your animation demo reel, exploring career options with your mentor, and working with CG Spectrum's in-house Career Development Manager.
CG Spectrum's online 3D animation courses are a complete study pathway to help launch your career as a 3D animator for films and video games! From charismatic characters to captivating creatures, you'll learn how to animate with Autodesk Maya, build original portfolio pieces, and graduate with a strong portfolio to show employers.
Learn how to animate from scratch with this fun short course - perfect for beginners! Using the 12 Principles of Animation, you'll lock down the fundamentals, then jump into Autodesk Maya to learn about character rigs and posing. Finish with your first walk cycle!
Note: This short course is also the first term of the 3D Animation Diploma, so you’ll be one-third of the way through the diploma if you choose to continue!
Once you've mastered your 3D foundations, you'll learn body mechanics and how to use force and weight to create a believable combat scene in Maya. Next you'll learn storytelling for animation, develop a backstory for a character and have a go at conveying emotions using body language by creating a pantomime piece. Finish with a character dialogue scene complete with lip sync, facial and body expressions - and have a polished piece for your demo reel.
Note: The Introduction to 3D Animation Certificate is embedded in this Diploma. If you complete the 3-month introductory course, you'll be one-third of the way through this diploma.
Time for advanced character acting and creature animation to level-up your portfolio with high-quality work to show employers!
Learn how to get two characters interacting in a fun and realistic way. Discover how to analyze dialogue, shoot reference video and set up scenes using professional workflows. Watch your animation come alive as you apply your new knowledge of shot composition, cinematography, layering, acting beats and body mechanics to your scene.
In the creature animation class, you'll expand your versatility as an artist with everything from quadruped walks, runs and jumps, to animating winged creatures. With your industry mentor offering time-saving tips and tricks throughout the course, you’ll gain a solid understanding of creature animation, and have a great time breathing life into your creatures.
Spectra has been animating for almost a decade at Playstation, Digital Domain and Ubisoft on projects such as Far Cry 6, Uncharted 4: A Thief's End, and Advantageous.Read full bio
While at Disney and DreamWorks Scott animated classics like Pocahontas, Hunchback of Notre Dame and Road to El Dorado. He later won an Oscar for best special effects for Life of Pi.Read full bio
Nick's held lead positions at major game studios Relic Entertainment and Phoenix Labs. Credits include Dauntless, Dawn of War 3 and Resident Evil: Operation Raccoon City.Read full bio
Based in Tokyo, Misu has worked as a storyboard artist for Pokemon Sun & Moon, Vinland Saga, Overlord II and Bleach Brave Souls.Read full bio
Ambre has worked as an animator in the UK, Australia, New Zealand, USA, and Canada on projects like LEGO Avengers, Happy Feet Two, Avatar and Where the Wild Things Are.Read full bio
Marcel has animated for film, TV and video games since 2003 at studios across Canada and France including Bardel and Gameloft. He was also a Toon Boom instructor at studios and schools around the world.Read full bio
Roland has worked his way across the globe at major studios like Weta Digital, where he worked on two Planet of The Apes movies, The Hobbit Trilogy, and Avengers: Infinity War.Read full bio
Maya's been animating since 2013 at studios such as Sony, Bron, and Blue Sky on films like The Willoughbys, Spies in Disguise and Hotel Transylvania 3.Read full bio
Mark has held lead positions at Rainmaker, Sony and Weta Digital working on films like Avatar, The Adventures of Tintin, and Night at the Museum.Read full bio
Delano's credits include Ready Player One, The Walking Dead, Deadpool and Independence Day: Resurgence from his time at top studios Zoic, Digital Domain and Mill Film.Read full bio
Animating professionally since 2008 in France and Canada, Aniket was recently Lead Animator on The Willoughbys where he developed the movie's unique animation style.Read full bio
Film and game animator CJ Burbage has worked all over North America at MPC, Rodeo FX, DNEG and now 31st Union. Credits include Godzilla: King of the Monsters, It 2, Jumanji, and Wonder Woman: 1984.Read full bio
Jacob is an award-winning director, writer, and animator who now works at Walt Disney Imagineering. Credits include Red Dead Redemption, God of War III, Batman: Arkham Origins, The Jungle Book, and The Flash.Read full bio
A seasoned animator and supervisor, Daniel has animated for TV, feature films and games at studios like Mr X Toronto and People Can Fly. Credits include: Robocop, Resident Evil: Retribution, Carrie and AAA game Outriders.Read full bio
With 20+ years in the industry, Michael has worked on countless feature films for just about every major studio around the world including DNEG, Cinesite, MPC, Weta Digital, Pixomondo and Lucasfilm.Read full bio
Montréal-based Hubert Lapointe has worked as an animator and animation supervisor on hit shows like Rick & Morty and The Ollie and Moon Show, and as a software instructor for ToonBoom.Read full bio
With a focus on portfolio preparation, we help students build their competitive edge with high quality work that gets noticed. See what recent graduates have created.