Whether you're looking for a new career path or updating your skillset, you can fast track your way to becoming a 3D modeler in 18 months with personalized training and mentoring from top industry professionals.
Hong Chan Lim is a Senior Character Artist for Overwatch, at Blizzard Entertainment.
Hong got his first official Senior Character Artist title at Carbine Studios/NCsoft Corp. while working on WILDSTAR, and has focused mainly on character and creature art since.
Jeremy has worked on 30+ feature films, commercials, music videos, and AAA game titles. His specialities include facial modelling and expressions, character and creature design.
His film credits include Top Gun: Maverick, Wonder Woman 1984, Frozen, Life of Pi, and Guardians of the Galaxy.
Steve has worked on over 20 feature film projects and several VR/Real-time projects. His main focus now is VR/AR world-building and environment modeling for feature films.
His film credits include Alien: Covenant, The Lego Batman Movie, Warcraft and Captain America: Civil War.
Dulshan is a Senior Modeling, Texture and Look Dev Artist at Luma Pictures.
With over 10 years’ experience in the VFX industry, Dulshan's impressive list of credits includes films such as: Godzilla vs. Kong, Jojo Rabbit, Spider-Man: Far from Home, Captain Marvel, Mary Poppins Returns, Ant-Man and Wasp, Black Panther, Spider-Man: Homecoming and Alien: Covenant.