In this online 3D modeling short course, you'll learn how to create realistic props and assets using Maya and Substance Painter. You'll be mentored by an industry expert with years of experience working on blockbuster films and best-selling video games.
Why study 3D modeling at CG Spectrum:
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3D modelers create CG representations of objects which are then animated or have VFX applied to them, and used in film and games.
This short course is the perfect way to learn 3D modeling basics and get a taste for this exciting career. It also forms term one of the 3D Modeling Diploma, so if you decide to continue your journey, you'll be one-third of the way through the diploma!
Certificate
3 months
20 hrs weekly
Beginner
Basic computer skills and min. computer specs
Weekly online classes, feedback and support
Maya, Substance Painter
Apr 5, 2021
Whether straight out of high school, changing careers, or upgrading skills, our specialized expert-led animation programs help you build practical job skills that serve throughout your career
Plan your studies around work and family commitments
Learn from mentors who have worked on top films and games
Build practical and relevant job skills that studios are looking for
Pursue your passion and start working sooner with flexible payments
Learn 3D modeling for beginners starting with the essentials: navigating Maya’s interface, understanding professional workflows, commonly used tools, and building 3D assets from scratch. Identify differences between film and video game models by learning high poly 3D modeling techniques, then converting it for video games, and adding textures in Substance Painter.
Learn how to:
Note: This course is also the first term of the 3D Modeling Diploma, so you'll be one-third of the way through the diploma course if you choose to continue your journey!
To be the best, it helps to learn from the best. All 3D modeling classes are taught by industry mentors with years of experience at top studios working on feature films and video games.
Bryan's award winning experience includes lead positions at ILM and Rhythm & Hues working films like The Golden Compass, Rango, Pacific Rim, and Transformers 2 and 3.
Read full bioDept. Head of 3D Modeling
Known for Pacific Rim
First a texture artist at Nickelodeon, then a 3D character artist at Gameloft, Anton is ahead of the curve when using emerging software for real-time graphics and film production.
Read full bioMentor of 3D Modeling
Known for Penguins of Madagascar
A 3D modeler and traditional clay sculptor, Elliot has worked film and games at studios like Ubisoft, Mr X and Insomniac on projects like Resident Evil Extinction, Assassins Creed Unity and Far Cry 6.
Read full bioMentor of 3D Modeling
Known for Assassin's Creed Unity
Skilled in environment art, shader development and art direction, Clinton's worked at studios such as The Coalition (Microsoft) and Bethesda's Battlecry Studios and on games like Gears of War 4 and 5, and Scavengers.
Read full bioMentor of 3D Modeling
Known for Gears of War 5
As a Senior Modeling, Texture and Look Dev Artist at Luma Pictures, Dulshan's worked on blockbusters like Godzilla vs. Kong, Spider-Man, Captain Marvel and Alien: Covenant.
Mentor of 3D Modeling
Known for Captain Marvel
Patrick has worked as a Lead and Senior Artist on 25+ games at Electronic Arts and Sega. He brings 15 years of industry experience plus 4 years as an instructor.
Read full bioMentor for 3D Modeling
Known for Batman vs Superman Game
Before becoming the senior environment artist on Apex Legends, Matt worked at EA, Digital Domain, ILM, MPC, Method and Cinesite on films like Aquaman, Ratchet & Clank and triple-A game FIFA 2017.
Read full bioMentor of 3D Modeling
Known for Aquaman
Hong is a Senior Character Artist at Blizzard focusing on character and creature art. He also worked as an artist at Google and Amazon, and a 2D/3D artist at Atari.
Read full bioMentor of 3D Modeling
Known for Overwatch: Wildstar
ILM Modeler and Digital Artist, Hamza's worked on blockbusters like Ford v Ferrari, Spider-Man: Far from Home, Captain Marvel, Tomb Raider, Thor: Ragnarok and Logan.
Read full bioMentor of 3D Modeling
Known for Captain Marvel
Raine's a 3D Modeling and Texture Artist/Supervisor with 20+ years experience at Animal Logic, Weta, Pixar and ILM. Credits include Star Wars, Black Panther, and Planet of the Apes.
Read full bioMentor of 3D Modeling
Known for The Revenant
Australian based 3D artist Rajbir has worked at D-Neg, ILM, Digital Domain and Rising Sun on features like Spider-Man: Far from Home, Thor: Ragnarok, Alien: Covenant, Logan, X-Men: Apocalypse, and Godzilla.
Read full bioMentor of 3D Modeling
Known for Alien: Covenant
The most affordable way to learn from top industry mentors in a fun, collaborative environment, while still getting plenty of personalized feedback.
Progress faster and enjoy more flexiblity with private mentorship. Ideal for busy schedules, career-changers, or artists upgrading skills or changing specialties.
(3 x payments)
Save 10%
(1 x payment)
(3 x payments)
Save 10%
(1 x payment)
With a focus on portfolio preparation, we help students build their competitive edge with high quality work that gets noticed. See what they are creating.
Our commitment to job-outcomes and focus on career development has helped graduates find work at studios all over the world.
I have nothing but positive things to say about my experience at CG Spectrum.
I recently finished Introduction to 3D Modeling course. I went in with about a year’s worth of other online 3D modeling courses, but nothing compared to CG Spectrum. I learnt so much from this course, and I had an amazing mentor (Anton Tenitsky) who pushed me to perfection. It was the best decision I made in order to pursue my end goal. I took the next step and enrolled in the Advanced Diploma!
CG Spectrum seemed too good to be true. Looking back, it was the best decision.
I switched from a career in healthcare to 3D Modeling and was full of anxiety and nerves. Ever since I started, every single mentor and staff member have been so hands-on and directly involved in my learning. Co-Directors of top box office movies and supervisors of major Netflix TV shows are giving me direct feedback on my projects. Students also have access to a strong community, and an awesome career development class to prepare you for your dream job. I could not recommend this more!
You're not just another number.
I always dreamed of breaking into the entertainment industry and since joining CG Spectrum I realised it's not an unachievable dream. CG Spectrum has a way of mentoring students that I hadn't experienced before. My mentor was always pushing me in order to become industry-ready. Mentors are always available for feedback and take a proactive approach to teaching. Studying online makes for a more dedicated and uninterrupted learning experience.
We've built our courses based on industry input and focus on teaching skills studios are hiring for. The three courses below form a complete study pathway designed to fast track your education so you can land your first job sooner. Each course can also be taken separately depending on your skill level and career goals.
Overview:
The Introduction to 3D Modeling Certificate teaches you solid foundations, giving you an idea of what it takes to pursue a career in this field.
This course serves as the first term of the 3D Modeling Diploma, so you’ll already be one-third of the way through the diploma if you choose to continue your journey.
Prerequisites:
Course Summary:
Overview:
The 3D Modeling Diploma develops your skill level further with more complex techniques and a focus on producing the quality expected in film and game production.
Prerequisites:
Course Summary:
Overview:
The Advanced 3D Modeling Diploma takes your skills to a feature film and AAA game level, with the final term focused on career development and building your professional portfolio.
All diploma and advanced diploma students receive additional 1-on-1 career support, portfolio reviews, and industry insights from CG Spectrum's Career Development Manager.
Prerequisites:
Course Summary:
Study options for all skill levels, from short introduction courses to full industry diploma programs.