Focused on career outcomes, the Concept Artist Specialization takes your artistic skills to a professional level. Whether you want to freelance as an independent artist, or work at a major film or game studio, you'll learn job skills, master complex techniques and learn to communicate through art, creating compelling work that captivates and inspires.
Why study concept art at CG Spectrum:
Get your skills to industry standard with advanced concept art training. With a seasoned concept artist as your mentor, you'll gain valuable insights into the film and games industry, build job skills, and graduate with a solid portfolio to impress employers.
Meet your mentor online for weekly classes, get personalized video critiques of your work, and 1-on-1 career support to get you ready to hit the ground running after graduation!
In the creature and character design term, you’ll use anatomy, posing skills, personality and character traits, plus the environment to inform your designs. Create backstories for your characters and experiment with color, posing and lighting to engage your audience in the story.
Speed up your workflow using 3d sculpting and kitbashing techniques to quickly block out, light, and render your concept art. You'll create dynamic compositions using Zbrush and Blender to develop your concept art skills further and learn industry-standard workflows. Starting out by sculpting basic forms to generate quick renders, capturing detail, and lighting, you'll move on to more complex models such as the human form and complex environments. Finish with several pieces of original 3D concept art for your portfolio.
This final term is dedicated to getting you job-ready! With your mentor’s guidance, you’ll polish your best art for your portfolio and learn how to develop your competitive edge, market yourself, and make the best possible impression in front of employers. You'll also receive additional 1-on-1 career support, portfolio reviews, and industry insights from CG Spectrum's Career Coach.
Dive right into the full study pathway and be industry ready in 18 months.
Brandon brings almost 20 years of experience as a video game concept artist with a long client list that includes EA, Activision, Capcom, Gree, and Disney Interactive.Read full bio
Imery's first job out of school was on the Lord of the Rings Trilogy. 20 years on he's still working as concept designer and art director with top clients like Universal, Paramount, Warner Brothers, and Disney.Read full bio
Humza has worked for EA, Microsoft, Activision, LucasArts, Wargaming, Ubisoft, Fischer Price, Hasbro, Mattel. Credits include: Call of Duty, The Division 2, and the Sims.Read full bio
Award-winning artist Mike has worked with clients such as Marvel, Hasbro, Dimension Films, HBO, Electronic Arts, Warner Bros, Mattel, DC Comics and Cartoon Network.Read full bio
Award-winning artist Tyler has worked with major clients like Cryptozoic and Blizzard on titles including Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warcraft, and RWBY.Read full bio
Now art director at Phoenix One, Bernie created creatures, characters, weapons and FX concepts for cinematic trailers for World of Warcraft and more while at Blizzard.Read full bio
The most affordable way to learn from top industry mentors in a fun, collaborative environment, while still getting plenty of personalized feedback.
Progress faster and enjoy more flexiblity with private mentorship. Ideal for busy schedules, career-changers, or artists upgrading skills or changing specialties.
(9 x payments)
(3 x payments)
(1 x payment)
(9 x payments)
(3 x payments)
(1 x payment)
Aside from basic computer skills and a computer that meets the minimum specifications (see next question), this course requires the successful completion of the Concept Art Foundations or portfolio submission demonstrating professional experience and an accompanying reel/resume.
You must know the difference between concept art and illustration and demonstrate competent use of perspective, anatomy, colour and colourization in Photoshop, linework, composition and iterative design. We do not cover any of these skills in the advanced concept art course.
You will purchase Photoshop (photography plan only) and ZBrush for the length of your studies and be reimbursed for the cost by CG Spectrum. Blender is used for the 3D concept art term. This software is free to download and use.
What concept art careers can I explore post-graduation?
On completion of the Advanced Concept Art Course you will have greater confidence in your abilities and a portfolio to show employers.
You will also have personalized career services with our Career Development Manager which can help when applying for junior concept art jobs such as:
Discover more about these jobs, tips, and salary expectations on our careers page: