CG Spectrum's online 3D animation courses are a complete study pathway to help you become a 3D animator for films and video games! From charismatic characters to captivating creatures, you'll learn how to animate with Autodesk Maya, build original portfolio pieces, and graduate with a strong portfolio to show employers!
Learn how to animate from scratch with this fun short course - perfect for beginners! Using the 12 Principles of Animation, you'll lock down the fundamentals, then jump into Autodesk Maya to learn about character rigs and posing. Finish with your first walk cycle!
Note: This short course is also the first term of the 3D Animation Course, so you’ll be one-third of the way through if you choose to continue!
Once you've mastered your 3D foundations, you'll learn body mechanics and how to use force and weight to create a believable combat scene in Maya. Next you'll learn storytelling for animation, develop a backstory for a character and have a go at conveying emotions using body language by creating a pantomime piece. Finish with a character dialogue scene complete with lip sync, facial and body expressions - and have a polished piece for your demo reel.
Note: The Introduction to 3D Animation Certificate is embedded in this course. If you complete the 3-month introductory course, you'll be one-third of the way through this course.
Time for advanced character acting and creature animation to level-up your portfolio with high-quality work to show employers!
Learn how to get two characters interacting in a fun and realistic way. Discover how to analyze dialogue, shoot reference video and set up scenes using professional workflows. Watch your animation come alive as you apply your new knowledge of shot composition, cinematography, layering, acting beats and body mechanics to your scene.
In the creature animation class, you'll expand your versatility as an artist with everything from quadruped walks, runs and jumps, to animating winged creatures. With your industry mentor offering time-saving tips and tricks throughout the course, you’ll gain a solid understanding of creature animation, and have a great time breathing life into your creatures.
This advanced 3D animation course includes a whole term dedicated to career and portfolio development to ensure you graduate ready to hit the ground running at your next job.
Mark has held lead positions at Rainmaker, Sony and Weta Digital working on films like Avatar, The Adventures of Tintin, and Night at the Museum.Read full bio
Spectra has been animating for almost a decade at Playstation, Digital Domain and Ubisoft on projects such as Far Cry 6, Uncharted 4: A Thief's End, and Advantageous.Read full bio
Nick's held lead positions at major game studios Relic Entertainment and Phoenix Labs. Credits include Dauntless, Dawn of War 3 and Resident Evil: Operation Raccoon City.Read full bio
Ambre has worked as an animator in the UK, Australia, New Zealand, USA, and Canada on projects like LEGO Avengers, Happy Feet Two, Avatar and Where the Wild Things Are.Read full bio
Roland has worked his way across the globe at major studios like Weta Digital, where he worked on two Planet of The Apes movies, The Hobbit Trilogy, and Avengers: Infinity War.Read full bio
Maya's been animating since 2013 at studios such as Sony, Bron, and Blue Sky on films like The Willoughbys, Spies in Disguise and Hotel Transylvania 3.Read full bio
Delano's credits include Ready Player One, The Walking Dead, Deadpool and Independence Day: Resurgence from his time at top studios Zoic, Digital Domain and Mill Film.Read full bio
Animating professionally since 2008 in France and Canada, Aniket was recently Lead Animator on The Willoughbys where he developed the movie's unique animation style.Read full bio
Film and game animator CJ Burbage has worked all over North America at MPC, Rodeo FX, DNEG and now 31st Union. Credits include Godzilla: King of the Monsters, It 2, Jumanji, and Wonder Woman: 1984.Read full bio
Jacob is an award-winning director, writer, and animator who now works at Walt Disney Imagineering. Credits include Red Dead Redemption, God of War III, Batman: Arkham Origins, The Jungle Book, and The Flash.Read full bio
A seasoned animator and supervisor, Daniel has animated for TV, feature films and games at studios like Mr X Toronto and People Can Fly. Credits include: Robocop, Resident Evil: Retribution, Carrie and AAA game Outriders.Read full bio
With 20+ years in the industry, Michael has worked on countless feature films for just about every major studio around the world including DNEG, Cinesite, MPC, Weta Digital, Pixomondo and Lucasfilm.Read full bio
Martin's been in the industry for 20 years working as an animator, pre-vis and VFX artist on projects like Vikings, Pacific Rim, X-Men Origins: Wolverine, three Resident Evil films and Shazam!Read full bio
With a focus on portfolio preparation, we help students build their competitive edge with high quality work that gets noticed. See what recent graduates have created.