Meet AAA Game Designer and CGS Dept. Heads Troy Dunniway (Game Design) and Scot Bayless (Game Dev), and learn more about our game design courses in this information-packed live session
Start your career in video games!
Join us for our live Game Design Information Session with CG Spectrum Dept. Heads Troy Dunniway (Ubisoft, EA, Microsoft, Disney) and Scot Bayless (DMC, 007: Everything or Nothing, Crimson Skies), along with Brenda Grajales from our Student Admissions Team.
Learn more about everything covered in our game design courses, the admissions process, career support services provided, success stories of former students, and what it's like to be part of the CG Spectrum Community.
If you have any questions about our school or online game dev courses, get in touch. We'll see you in class!
Watch the replay:
- CG Spectrum is an online animation, VFX, digital painting, and game development school that brings the industry to you. Whether straight out of high school, changing careers, or upgrading skills, our goal is to help you build the job skills and confidence to pursue your dream career in film and games. Get more out of your education with world-class career training and mentorship from leading film and game industry experts.
Troy Dunniway | CG Spectrum Game Design Dept. Head - Troy is an award-winning Game Designer and Executive with over 25 years of game development experience at companies like Microsoft, EA, Ubisoft, Insomniac, Disney, and Samsung. He has shipped 100+ titles on almost every platform and genre. Troy designed or oversaw bestselling games like Rainbow Six Vegas, Munch’s Oddysee, Mercenaries, Age of Empires 3, Command and Conquer 3, Roller Coaster Tycoon Mobile and more. Troy has written books and articles on game design and production and speaks regularly at conferences.
Scot Bayless | Manager of Game Development at CG Spectrum - Scot has been a leader in technology and entertainment for more than three decades. As a defense engineer, he designed networked combat simulation systems for US and NATO military forces. As a game developer, he helped create the first advanced Dungeons & Dragons roleplaying game to be published on the PC, and his compression code helped Sonic the Hedgehog 2 raise the bar for speed and graphics. As a creative, he was responsible for hits like Falcon 3.0, Crimson Skies, 007: Everything or Nothing and DMC. As an executive, Scot has built a gameography worth nearly a billion dollars.
Brenda Grajales | CG Spectrum Course Advisor - Brenda has a background in film and TV with studio experience, including working as a Production Coordinator at Stereo D. She has worked on blockbuster films such as Dr. Strange, the Star Wars franchise, The Big Friendly Giant, and Avengers Civil War. As one of CG Spectrum's Course Advisors, Brenda can help with course and curriculum information, the application process, payment plan information, study options, and enrollment deadlines.