Industry insights from professional artists working in the real-time 3D and virtual production space.
Environment: William Faucher
Get started in the exciting world of real-time 3D and virtual production!
What exactly does a real-time 3D artist do? How do you get started in virtual production? What does a day in the life of a real-time artist look like? What jobs are out there and how do you get them?
Here's your chance to hear from industry professionals working in the real-time and virtual production space.
Special guests William Faucher, Deepak Chetty and Simon Warwick explain why skilled real-time artists are sought after, give real-world examples of how and where real-time virtual production is being used, and what employers are hiring for.
Who this webinar is for:
Anyone wanting to pursue a career as real-time artist
Traditional filmmakers wanting to transition their skills into virtual production
Anyone wanting to learn world building for games using Unreal Engine
Anyone wanting to build film-quality cinematic shots for film and games
Anyone wanting to learn the engine side of virtual production
What you'll learn:
What a real-time virtual production artist really does
Why there’s such a demand for real-time artists in film and games
How to set yourself up for success in this emerging field
What skills employers are looking for
How traditional filmmakers can convert their skills to virtual production
How our expert training in real-time and virtual production will get you job-ready
- CG Spectrum is an online animation, VFX, digital painting, and game development school that brings the industry to you. Whether straight out of high school, changing careers, or upgrading skills, our goal is to help you build the job skills and confidence to pursue your dream career in film and games. Get more out of your education with world-class career training and mentorship from leading film and game industry experts.
Deepak Chetty | CG Spectrum Mentor of Virtual Production - Deepak is the Producer for film, TV, and virtual production at Epic Games' Unreal Online Learning platform, as well as an award-winning filmmaker, educator, and virtual production explorer. Alongside his work at Epic Games, Deepak is an Assistant Professor at UT Austin, and has helped create the virtual production term in CG Spectrum's Real-time 3D Technical Art & Virtual Production Diploma. Deepak is skilled in directing, writing, producing, motion capture, virtual reality, augmented and mixed reality, visual effects, compositing, and game engine integration.
Simon Warwick | CG Spectrum Foundations Dept. Head & Realtime 3D Mentor - Simon has been in video game animation since 2005. He worked at Silicon Knights and Rocksteady Studios as the Senior Technical Cinematic Animator, and helped create CG Spectrum's Realtime 3D Technical Art & Virtual Production course. Credits include Batman: Arkham City, and X-Men Destiny.
William Faucher | CG Spectrum Mentor of Realtime - William has been in the entertainment industry for the past 11 years, starting as a 3D Modeler in the games industry, then becoming a Lighter, and DoP. The Canadian-born, Norway-based Unreal Artist is currently helping to create CG Spectrum's Realtime Technical Artist and Virtual Production course. William's work includes VFX/CGI shots in Marvel's Black Panther, and HBO's Watchmen.
Justin Mohlman | CG Spectrum Mentor of Foundations - As acting Creative Director for The Rookies, and Game Development Producer and Author at Epic Games, Justin brings his extensive knowledge of games as well as 12+ years of experience as an instructor in higher education. In his 18+ years of experience in the games industry, Justin has helped bring dozens of games to life while at studios like Disney Interactive, Epic Games, Robomondo, Midway Games, and Phosphor Studios. Credits include legacy franchises such as Tony Hawk, Kingdom Hearts, Mortal Kombat and other AAA titles.