Maya Rigging Course That Gets You Job-Ready

Learn character rigging for games and film!

Character rigging is the process of creating a skeletal structure of a person, creature or object which an animator then uses to create movement. It is essential for creating believable character animation in films and video games!

This course breaks down the character set up process step-by-step, teaching you critical job skills, as well as the latest techniques used in the industry. Graduate with samples of your work for your portfolio!

Maya Character Rigging Course Overview

Over the course of 12 weeks, you’ll discover how to create digital puppets from scratch. Find out how to create joint systems that hold volume, control objects that are animation-friendly, and implement efficient deformation techniques. You’ll learn how to set up IK and FK systems, and code your own tools to save time.

By the end of this course, you’ll be able to confidently build your own puppets using workflows found in top film or game studios.

CG Spectrum gives you direct access to the best mentors from around the world, delivering a personalized education that gives you the competitive edge you need to succeed. Sign up for 1-on-1 or small group classes today!

Start Date

September 7th, 2020

Duration

3 Months

Delivery Method

Weekly online classes via Zoom along with recorded feedback, e-mail support and a student community

Software

A student educational license of Maya is provided to all students for free

Course Load

20hrs/week

Skill Level

Intermediate to Advanced

Prerequisites

Course Curriculum

MODULE 01

Setting Up Joints & Deformations

Setting Up Joints & Deformations

Dive into your Maya rigging course with the essentials of character rigging for games and film. Using Maya, you’ll explore joint placement, control layout plus organic deformation. Practice setting up joints that produce natural deformations using proven skinning techniques that save time without compromising deformation quality. Set up blendable IK/FK systems, then discover the best approach to setting up control objects for animators.


Learn how to:

  • Create, rig and animate in Maya
  • Set up IK/FK joint systems
  • Properly set up mesh deformers
  • Develop animation-friendly rigs

Weekly Breakdown

  1. Introduction
  2. Rigging Legs
  3. Setting up the Spine Part 01
  4. Setting up the Spine Part 02
  5. Arm Rigging Part 01
  6. Arm Rigging Part 02

*Curriculum subject to change based on industry input

MODULE 02

Facial Rigging & User Interface

Facial Rigging & User Interface

Learn the complexities of setting up a proper hand rig and set up custom channels for preset hand poses. Next, move on to building a comprehensive facial rig, complete with emotive blend shapes for facial animation. You mentor will teach you how to increase your workflow speed and technical knowledge by writing custom scripts and setting up an intuitive character user interface to easily animate your fully rigged production-ready character.


Learn how to:

  • Set up custom channels for poses
  • Build blend shapes for facial animation
  • Design an intuitive facial user interface
  • Finalize a character rig for production

Weekly Breakdown

  1. Hand Rigging Part 01
  2. Hand Rigging Part 02
  3. Setting up a Facial Rig Part 01
  4. Setting up a Facial Rig Part 02
  5. Creating a Character UI Part 01
  6. Creating a Character UI Part 02

*Curriculum subject to change based on industry input

LOOK INSIDE

HOW IT WORKS?

Ready Player One
Deadpool
Dealno Athias
Mentor of Animation Rigging

Meet Delano

Delano started his career working as an animator for Ballistic Pixel, a small VFX studio located in Central Florida. Throughout his 15-year-long journey in the industry, he has had the privilege of working for such companies as Psyop, The Mill, Method Studios, Zoic, and Digital Domain.

His most recent work includes films such as Ready Player One, Dead Pool, Independence Day: Resurgence, and Lucy in the Sky

Alumni Testimonials

Studios Who Hire Our Alumni

Studio
Studio
Studio

The CG Spectrum Advantage

Flexible Scheduling

Learn rigging for games and film from the comfort of your own home! Online classes make it easy to plan around busy work and life schedules.

Industry Mentors

Learn from highly experienced and passionate mentors who are actively working in the industry on major feature films and AAA video games.

Job Ready Skills

Our specialized Maya rigging course and hands-on teaching method ensures you gain the skills studios are looking for.

Payment Plans

Your education is an investment. We offer various payment options to help you pursue your passion, hone your craft, and start working sooner.

Ready to Start Something Great?

Tuition & Study Options

1-On-1 Private Option

Progress faster as an artist with 1-on-1 mentorship! Private tuition offers a higher level of individual attention and more flexibility to schedule classes around work and family commitments. Your mentor can also customize the Maya rigging course based on your particular strengths and interests. This option is perfect for those looking to change careers to get into the industry, or established artists looking to upgrade skills or change specialties.

MONTHLY

$850 USD

3 x payments

 

UPFRONT

$2290 USD

1 x payments

(Save 10%)

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